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Transferability

Transferability . Results of WG3 meeting London March 1-2 2012 Ebba Þóra Hvannberg. Second session. After reviewing the analysis of the 18 papers, the six groups were asked to answer the following three questions . Questions .

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Transferability

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  1. Transferability Results of WG3 meeting London March 1-2 2012 Ebba Þóra Hvannberg

  2. Second session • After reviewing the analysis of the 18 papers, the six groups were asked to answer the following three questions

  3. Questions • Did you find any evidence that a method has been transferred from one domain to another? • Did you find any domain specific attributes? • Did you find any criteria for the domain-specific of attributes

  4. Domain specific quality attributes – • Evidence of quality attributes which are specific to domains

  5. Productivity – Japanese survey (Bevan) • Transferability? • Time or money is important and the output can be measured • Productivity

  6. Effectiveness – Japanese survey • Transferability to games • Degree of success of task achieved • From a work/task-oriented domain to a game environment – degree of success of achiving personal goals

  7. Pedagogic quality (Lund University 2012) (Ossianilson & Landgren) • Transferability – potentials yes (from paper) • Pedagogic quality – quality of the content • Can be transferred to the domains that have content, e.g. Web content, movie quality

  8. Criteria for domain specifity of quality attribute – • evidence of quality attributes which are specific to domains

  9. Criterion 1 • Demonstrating the impact of technology (Rice, Newell, Morgan)

  10. Criterion 2 • Difficulty in articulating requirements (Rice, Newell, Morgan) • (my comment: quality attribute of a process)

  11. Transferability – • or evidence of transferrability between domains

  12. Affective responses (to stimuli) (Vanden, Abele, Zaman & DeGlooff, 2011) • Transferability: Yes (marketing -> Toys‘UZ) • Domain specific: • Affective response • Stimulus -> Interaction w stimulus • Adults -> Children • Criteria for domain specificity • Domain where affective response are important • **When you transfer between (Sub) Domains you must adapt

  13. Video Games -> Serious games Pinelle et al. CHI 08 • Transferability: Method: Heuristics evaluation • Criteria • Adaptable between different kinds of games

  14. Cultural heritage museum guides vs. A.?? Guides: Ghiani, Paterno, Santoro (2009) • Transferability: Editor based design supports transferability between two different museums • Small adaptation is needed when you transfer between indoor and outdoor cultural heritage sites.

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