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Hypercompetition. Main Ideas:Advantages are not sustainable- they can be copied, or firms can be outmaneuvered.Trying to sustain an existing advantage is simply a harvesting or stability strategyStrategic fit, generic strategy, and hierarchy of strategy are static conceptsand they lead to decl
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1. Hypercompetition(Source: Hypercompetitive Rivalries, byRichard D’Aveni, 1994, Dartmouth) Prof Rick Smith
Management 377
2. Hypercompetition Main Ideas:
Advantages are not sustainable- they can be copied, or firms can be outmaneuvered.
Trying to sustain an existing advantage is simply a harvesting or stability strategy
Strategic fit, generic strategy, and hierarchy of strategy are static concepts…
…and they lead to decline!
3. HypercompetitionThe business landscape is characterized by: Rapid technological change
More firms with deep pockets
Falling entry barriers
Escalating customer demands
More duopolies
Coke vs. Pepsi
Bud vs. Miller
AT&T vs. MCI
Dell vs. Gateway
Intel vs. AMD
Charles Schwab vs. Morgan Stanley
Time Warner vs. Disney
Monsanto vs. DuPont
4. Hypercompetition Porter’s ideas don’t work-- as a matter of fact they are dangerous!
They are static (change is inherent…)
Outdated (e.g. equilibrium price, full info.)
Incorrect (e.g. entry barriers don’t keep others out, they just re-channel efforts…)
Each new advantage destroys the previous one!
5. Hypercompetition Examples (of Porter’s folly):
Some industries are characterized by low buyer power, low entry barriers, many substitutes and hi rivalry- yet firms are very profitable (Intel, Microsoft, Circuit City, SW Airlines, Nucor).
Maginot line in France in WWII was to prevent invasion-- but only channeled Germany through Belgium!
6. Hypercompetition The game is now about disruption:
Hypercompetition
Market Destruction/Restructuring
Competitive Escalation
Instability Creation (internal & external)
Uncertainty Escalation
7. Hypercompetition Superior Stakeholder Satisfaction
Strategic Soothsaying
Positioning for Speed
Positioning for Surprise
Shifting the rules of the game
Signaling strategic intent
Simultaneous and Sequential strategic thrusts
8. Hypercompetition Ideas for forming strategy:
Therefore, change quickly or attempt to destroy your opponents advantage.
Hypercompetition refers to the aggressive attempt to destroy advantages of others…
…and to rapid escalation of competition within industries.
9. Evidence of Hypercompetition Compression of product life cycles
Weakening of entry barriers
Alliances among firms
Business as war
10. Olympic High Jump Gold Medal Winners
11. Old Ways of Competing 1. Cost and Quality
2. Timing and Know-how
3. Creation and destruction of strongholds
4. Accumulation and neutralization of deep pockets
(there is competition within and between these areas)
12. Old Ways of Competing March toward “perfect competition”
Use entry barriers to create oligopolies
Reduce rivalry
Find stability, adapt to industry conditions
Avoid frontal assaults, attack from strength
Develop vision, planning processes
Leverage core competencies, attack weakness
Find sustainable advantages (find one generic strategy)
13. Cost and Quality Arena Price wars
Quality and price positioning
Be in the middle
Danger of “stuck in the middle”
Cover all niches
Outflanking
Restart cycle of competition
14. Covering all Niches GM
Toyota
15. Timing and Know-How Arena Timing—first mover
Know-how—technology
Improve on first mover
Create impediments to imitation
Vertical integration
16. Strongholds Launch attack on competitor’s stronghold
Entry barriers—can build or breakdown
17. Old ways don’t work Neither advantages or formal cooperation are very effective in holding competition in check-- because of escalation:
- cooperation makes firms less aggressive
- collusion dampens the entrepreneurial spirit
- advantages can be successfully attacked
18. New Rules however, all these are vulnerable
...and new advantages disrupt the status quo
competitive strategy is based on dynamic interactions
each firm tries to gain a temporary advantage over others
the systematic ability to gain temporary advantages adds up to sustained advantage in the long run
19. New Rules Escalate Rivalry
Attack from weakness, attack strengths
Disrupt status quo
Flexible structures
Reframe models of competition
Reframe models of leadership
Speed wins (speed beats size)
20. New Ways of Competing VISION FOR DISRUPTION
Superior Stakeholder Satisfaction
Strategic Soothsaying
CAPABILITY FOR DISRUPTION
Speed (position for it!)
Surprise (also, position for this!)
TACTICS FOR DISRUPTION
Shifting the Rules of Competition
Signaling Strategic Intent
Simultaneous Strategic Thrusts
21. Vision for Disruption Vision Planning
Identifying and creating opportunities
Directed at identifying new ways to serve customers
Stakeholder Satisfaction and Strategic Soothsaying
22. Stakeholder Satisfaction Discovering ways to satisfy customers allows the firm to seize initiative
Empowering employees allows a company to gain motivation to carry out strategic moves
Example: Intel’s meetings with employees to brainstorm about customers’ needs
23. Strategic Soothsaying The process of seeking new knowledge necessary for creating opportunities that competitors will eventually enter but are not now served by any firm.
Combining products, capabilities, and trends into new markets.
Example: Intel’s engineers examine potential new product areas
24. Capability for Disruption Resource Planning
Sustaining the momentum by developing extreme flexibility
Sharing across functions to build a series of temporary advantages
Speed and Surprise
25. Speed Enhances the firm’s ability to serve customers
Enhances the firm’s ability to choose when it will enter a market
Example: In 1992 Intel brought out thirty new variations of 486 chip and introduced the next generation (Pentium) chip.
26. Surprise Stuns competitors
Allows firm to gain temporary advantage while competitors respond
Forces movement into the “next” market
Example: Intel announces Pentium chip (before it was ready) and Compaq cancels its plans for RISC chip.
27. Tactics for Disruption Punch/Counter-punch Planning
Actions that shape and influence the nature of competitor responses
Shift Rules, Signaling, Simultaneous Thrusts
28. Shifting the Rules Actions that redefine the battlefield
New opportunities to satisfy customers
Transforms the industry
Flash memory was Intel’s alternative to standard memory market. Also, Intel licenses computer designs that take advantage of Pentium chip. “Intel Inside.”
29. Signaling Verbal announcements of strategic intent
Important preludes to more important actions (such as the launch of a new product)
Can stall or create uncertainty for competitors
Customers “wait”
Example: Intel’s message on websites.
30. Sequential Strategic Thrusts Use of a series of actions to confuse competitors
Use several geographic or demographic fronts simultaneously
A single strategy is easy to figure out–
Using several strategies gives your competitors something to worry about.
Example: Intel’s simultaneous development of both RISC and CISC technologies.
31. Concluding Ideas: Firms must destroy their competitive advantages
Entry barriers only work if others respect them
It is logical to be unpredictable
Long-term planning does not prepare for the long-term.
Attacking weakness can be a mistake
Compete to win, but winning is getting more difficult
32. So what does a strategist do? Constantly create new niches
Create new markets (firms are not market failures-- they simply fail to create new markets)
Help the firm evolve (its easier to make your predictions come true than to predict what others will do)
Create a revolution
33. And what is Hypercompetitive Advantage?
It is the systematic ability to gain temporary advantages.
This adds up to sustained advantage in the long-run.
34. -Update-Strategic Supremacy:How industry leaders create growth, wealth, and power through spheres of influence, by Richard D’Aveni, 2001
Competition is not about core competencies, but core markets.
Not positioning within an industry but positioning within realms of power and influence (over customers and markets).
Firms that become ‘supreme’ in their core markets earn above average profits.
Firms must learn to manage or resolve issues in their core markets to become superior competitors.
Core markets are where the firm has established value leadership – a sphere of influence.
35. Firms must manage their ‘sphere of influence’