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LEVERAGING KNOWLEDGE TO UNLEASH A CULTURE OF INNOVATION THE ACT KNOWLEDGE MANAGEMENT FORUM 5TH ANNUAL CONFERENCE. David Rymer, Director Know-How Minter Ellison October 2004. OUTLINE. Why Emergence as a strategy? Applying complexity Organisational DNA Cultural dynamics Innovation
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LEVERAGING KNOWLEDGE TO UNLEASH A CULTURE OF INNOVATIONTHE ACT KNOWLEDGE MANAGEMENT FORUM5TH ANNUAL CONFERENCE David Rymer, Director Know-How Minter Ellison October 2004
OUTLINE • Why Emergence as a strategy? • Applying complexity • Organisational DNA • Cultural dynamics • Innovation • Implementation models • Work in progress
EMERGENT STRATEGY Intended Strategy Deliberate Strategy Unrealised Strategy Realised Strategy Emergent Strategy Henry Mintzberg: The Rise & Fall of Strategic Planning
PROBABILITY Definition: • Probability = the % of time an outcome happens • Event = single occurrence • Outcome = result of an event • Implications: • Field multiple initiatives to mitigate potential delays/roadblocks • Select final solution late to manage risk/turbulence
KNOW-HOW ARCHITECTURE Know How Strategy (Emergent) Business Drivers Organisation (Facilitator) Know How Organisation (Innovations, Know-How Operations, Divisional KHC’s) P & C Collaboration SNA Communities Networks Champions Content Precedents Library Stories Taxonomies Client work Process Tran’s Maps Change Mgt PM Reviews Pipeline Fill R & Recog’n Commercial Discipline Costing BI process Infrastructure (Elements) Technology Infrastructure (WCMS, databases, eRoom, SDX, e-work) Capability (Enabler)
WHAT IS ORGANISATIONAL CULTURE? Culture is: • The way work is organised and experienced • How authority is exercised & distributed • How people feel rewarded, organised & controlled • Values and work orientation • Degree of formalisation, standardisation & control • Scope for individuality, risk-taking and initiative • Emphasis given to rules, procedures and results, • Team or individual work
FOUR BASES OF ORGANISATIONAL DNA Most companies are dysfunctional! MINTER ELLISON = PASSIVE AGGRESSIVE Neilson. Pasternack, and Mendes Booz Allen: strategy+business Winter 2003
CULTURAL DYNAMICS Typical legal traits: • Risk averse, change resistant • Revenue focused (billable hours) • Trained to deconstruct not create • Decisions often ambiguous & not communicated • Anti-managerial • 6 min blocks LOUIS XIV SYNDROME
PLAY THEORY Play Theory allows us to safely explore: • Our physical environment to learn how new ideas and tools work. • Social interactions and the spaces in between. (Reflecting on new experiences can help teams learn to adjust to an intervention.) • The new, the unfamiliar and the evolving without incurring performance penalties. In play, there are no REAL consequences
CHANGE IMPLICATIONS To: • Managing complexity • Team view • Standard portfolio • X functional team • Collaboration • “Should we” From: • Managing things • Single lawyer • My way • My team • Struggle to survive • “Can we”
IDEAS ARE WILD... Ideas demand: • Anticipation • Boundary spanning • Probing for fit • Seeding experience • Pilots • Prototyping • Sense making • Transferring experience • Skunk works
APPRECIATIVE ENQUIRY Discovery Appreciating “the best of what is” Destiny Sustaining “what will be” Dream Envisioning “what could be” Positive Topic Choice Design Co-constructing “what should be” (Ludema J.D., Cooperrider D.L. & Barrett F.J. 2001 in Reason P. & Bradbury H. (eds) Handbook of Action Research. Sage, London)
MBOT MANTRA Map Build Operationalise Transfer
PROGRESS REPORT Enablers include: • Futures • Emergence • Champions & advocates • Self-organising teams • Physical environment • Strategic conversations • Storytelling • Collaboration • Social networks • Reward & recognition Minters: ? !!! 50% X X 25% 50% X X
PROGRESS REPORT Enablers include: • Mentoring & coaching • Implementation model • Search engine • Business process mapping & re-design • Change management • Environmental scanning • Taxonomies & thesauri • Workflow automation • Intranets • Document management Minters: 75% 25% 50% 25%
“Better to light one candle than curse the darkness.” Ken Wilber Futurist
QUESTIONS? David Rymer, Director Know-How david.rymer@minterellison.com