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Sparks. Introduction For Year 3 Councils. Welcome Year Three Councils!. Meet your trainers!. Eric Austin, TX. Pearl Everett, WA. Julie Tulsa, OK. Kyle Toccoa, GA. Sparks - Training Agenda What: What are Sparks? So What: How do Sparks relate to program quality?
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Sparks Introduction For Year 3 Councils
Meet your trainers! Eric Austin, TX Pearl Everett, WA Julie Tulsa, OK Kyle Toccoa, GA
Sparks - Training Agenda What: What are Sparks? So What: How do Sparks relate to program quality? Now What: How can I integrate Sparks into my curriculum? Resources: Where can I find more information?
Sparks may be combinations of passions, interests, talents, and skills. Since the brain is like a muscle and changes with practice and new experiences, Sparks change over time due to many factors. What Sparks aren’t, necessarily: • Careers • Innate abilities (e.g. we say a kid is “naturally good” at math) • Lifelong trajectories These are all labels. If a kid is passionate about dancing, the goal isn’t to label that kid: “You’re a dancer”; the kid is much more than a dancer.
So What? Why Thrive? • Research that supports Camp Fire best practices • Cutting edge youth development for now and the future • Back to Camp Fire’s roots Why Sparks? • Makes programs youth-focused • Shows youth that adult mentors care • Builds trust and engagement in program • Path to thinking about college and career goals • Youth discover their potential
Now What? • Panel: Past implementation examples • Call to action: Imagine how you might implement sparks in your program • Moment to share: questions and implementation ideas from Year Three councils
Now What- Activity Example Spark to Spark • Adapted from the game “people to people”. • Participants find a partner when the caller calls out a body part to a body part (ex. hip to elbow). With each call, participants find a new partner. Eventually the caller will yell “spark to spark”. • When participants find a partner for “spark to spark”, they each have 1-2 minutes to share something they are passionate about. • This has been a low pressure way for kids to share their passions with no judgement. Also kids find out there are many people around them that they have passions in common.
Now What- Activity Example Thrive-Infused Rappelling: Spark Champions • Materials: harnesses, helmets, climbing ropes, carabiners, climbing wall or cliff, adult trained in climbing/rappelling • Youth will learn about Spark Champions by using the metaphor of climber and belay partner. • Begin with trust activities. Follow with rappelling & belaying instruction; belay role: encourage, direct, support. Engage in rappelling/belaying activity • Reflection: (What? / So what? / Now what?) What happened? (facilitate discussion of both roles) So what? (How is a belay partner like a Spark Champion?) Now what? (Focus on what each youth need from a Spark Champion and also, to serve as a Spark Champion.)
Now What- Activity Example Costume Race • Materials: Costume bucket(s) • Youth will have 5 minutes to go through your costume buckets and put on whichever costumes they want • After 5 minutes the youth will all meet back in a circle • Each person will step forward and explain why they chose the clothes to wear
Now What- Activity Example Spark Interviews Shields • Students work in pairs • They interview their partner: 4 questions relating to Sparks • e.g. What do you wake up feeling excited about? What’s your favorite thing to do when you get home from school? • They then create a shield with 4 quadrants, drawing pictures to represent the answers to the questions in each quadrant • Pairs share the shields they made and present them to their partner in front of the group • The whole group reflects on what they learned through the process about the people in the room, common goals, new things they learned about their partners, etc.
Reflection Thrive: A methodology for best practices in youth development 3 components of Thrive - Sparks, Mindset, and GPS In this presentation we covered Sparks • What: Youth’s passions, interests, skills, abilities, desires for learning • So What: Identifying Sparks help youth focus, become engaged in decision-making processes, look forward to coming to the program, trust the adult mentors • Now What: Integrate the concept of Sparks into your existing curriculum to enhance your programs
Resources Step-It-Up-2-Thrive Resource Center:http://www.stepitup2thrive.org/ http://stepitup2thrive.org/downloads/1-sparks/1.5-sparks-ideas.pdf Zone of Proximal Development and Video Games: http://www.ofthat.com/2012/12/game-design-and-zone-of-proximal.html Teaching Every Student in the Digital Age: http://www.amazon.com/Teaching-Every-Student-Digital-Age/dp/0871205998 Do Schools Kill Creativity? Sir Ken Robinson TED talk: http://www.youtube.com/watch?v=iG9CE55wbtY
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