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Decision analysis. Rationality. Uncertainty. 서울대학교 공과대학 산업공학과 신 준 석. What beneath our decision. The root of failure Why decision analysis? What we should do when we do not know what to do Intuition Experience & Program Analysis. Discrepancy. Uncertainty. Past decisions. Decision.
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Decision analysis Rationality Uncertainty 서울대학교 공과대학 산업공학과 신 준 석
What beneath our decision • The root of failure • Why decision analysis? • What we should do when we do not know what to do • Intuition Experience & Program Analysis Discrepancy Uncertainty Past decisions Decision Irrationality
Type of usual decision • Three general types • What we usually do could be divided into 3 types Intuitive Simple & easy work Time pressure works Individual attitude-dependent Routinized work Deterministic events Usually rule-based Programmed Analytical Complex work Highly uncertain events & Various alternatives Statistics-based & data-dependent
Decision model • Why model? • - Need to express the real world quantitatively and logically • Components • Probability: An estimate of all uncertainty-related information • Relationship: among variables included in the model • Alternative: What we actually choose Alternative Decision model Probability Real world Relationship
Type of decision: revisited • Newly defined types • Decision model defines 3 types of decision Decision Under certainty Obvious alternatives Deterministic events Predictable results No or little prior knowledge Uncertainty dominates Probability induced Decision Under uncertainty Decision Under risk Obvious alternatives Well-defined events Probability induced
Alt. S1 S2 S3 S4 Res. 6,000 3,000 4,000 5,000 ? Decision under certainty • When could we do? How to? • Pre-condition • Controllability: All ‘key’ variables should be controllable • Deterministic events : Absolute one-to-one correspondence between an alternative and a result • The process Identify variables Arrange alternatives Calculate results Comparison
Decision under uncertainty • When could we do? How to? • Pre-condition • No predictability or predictable but doubtful • Methods • Pessimist : A premise based on the occurrence of the worst event • Wald criterion (Mini-max, Maxi-min) • Savage criterion • Optimist : A premise based on the occurrence of the best event - Mini-min, Maxi-max • Neutralist: neither pessimistic nor optimistic - Laplace-Bayes, Hurwicz
Pessimist’s case • Wald criterion • Mini-max • Calculate all minimum-values • Choose an alternative which has maximum among them (A2!) • Maxi-min • Calculate all maximum-values • Choose an alternative which has minimum among them (A2? A3?)
Pessimist’s case • Savage criterion • Concept: Minimize the opportunity cost • Process • Calculate all opportunity cost • Choose an alternative which has minimum among them (A1!)
Optimist’s case • Maxi-max or Mini-min • Concept: Maximize the profit and minimize the cost • Process • Calculate all maximum (minimum) values • Choose an alternative which has maximum (minimum) among them (A3 in both cases)
Neutral: neither pessimistic nor optimistic • Laplace-Bayes criterion • Concept • Premise: An uniform distribution of events • Process • Calculate expected values • Choose an alternative which has the maximum expected value (A1!)
Neutral: neither pessimistic nor optimistic • Hurwicz criterion • Concept • Combination of a pessimistic view and an optimistic view • Process • Using a coefficient α: 0(pessimistic)<=α<=1(optimistic) • Calculate αMax(Ai)+(1-α)Min(Ai) • According to the pre-determined α, choose the alternative In the case of α=0.15, choose A2!
Decision under risk • When could we do? How to? • Pre-condition • Predictability : Key variables could not be controlled but be predicted • Probabilistic events : An alternative corresponds to a distribution of results • The methods • Dominance - Probabilistic dominance, outcome dominance • Mean-variance • Same mean, smaller variance • Larger mean, same variance • Certainty equivalent • Expected value
Dominance • Outcome dominance • Concept • One alternative is better than the other alternative in all cases • In all cases of Vi, A1>=A2, in more than one case, A1>A2 • The process • One-to-one comparison in all cases • Check the 1st condition A1>=A2 in all cases • Check the 2nd condition A1>A2 in more than one case A1 dominates A2, A1 can’t A3, then A2 & A3?
Dominance • Probability dominance • Concept • The probability A1>=A2 is greater than that of A1<A2 • The process • Calculate the cumulative probability function F1(V), F(V) • Check the condition F(x)>=F(y) over the whole Vi Alternative 1 Cumulative probability Alternative 2 Result(output)
Mean-Variance • Mean-variance dominance • Concept • The larger the mean, the better the alternative is • The smaller the variance, the better the alternative is • The process • If the one factor is same, compare the other factor • If not, use the mean-variance ratio A1 dominates A2, then A1 & A3?
Certainty equivalent • CE: certainty equivalent • Concept • The larger the CE, the better the alternative is • The process • Judge the value of CE • The larger the CE is, the better the alternative is Alternative 1 Alternative 2 5,000 0.5 5,000 0.4 CE=1,500 CE=1,800 0.5 0 0.5 1,000 A2 dominates A1
Decision tree • Where to use? • Definition: Expected-value based decision model • Which problem? • Multi-stage decision making • Monetary aggregates measurement • Symbols • Decision node • The point where the decision made • Graphical representation: • Event node • The point where the event branches off • Graphical representation:
Decision tree • Reception problem (Howard, 1984) • Problem • Decision – the place? Outdoor? Indoor? Half-way? • Event – the weather? Fine? Rainy? • The modeling process • Arrange the alternatives 3 alternatives: Outdoor, Indoor, Half-way • Identify the key variable with regard to uncertainty A key variable: weather The variable state: Fine or rainy • Predict the output fixing the alternative & event • Express the output as a monetary unit
Decision tree • Graphical representation Fine Outdoor Excellent 1,000 Rainy 0 Catastrophe Fine Half-way 900 Success Rainy Failure 200 Fine Indoor 400 Slight failure Rainy Slight success 500 Monetary unit!!!
Decision tree • Decision based on expected value 0.4 Fine Outdoor Excellent 1,000 Rainy 0 Catastrophe 0.6 0.4 Fine Half-way 900 Success Rainy Failure 200 0.6 0.4 Fine Indoor 400 Slight failure Rainy Slight success 500 0.6 • Expected value comparison • Outdoor EV=0.4*1,000+0.6*0=400 • Half-way EV=0.4*900+0.6*200=480 • Indoor EV=0.4*400+0.6*500=460
A problem • What beneath EV • Question • Is the value always same? • Where is the uncertainty & risk? • Where is the attitude of the decision-maker? • What we should do • Bring the risk & uncertainty into the model • Bring the individual attitude on the value into the model • St. Petersburg paradox • A coin game • The rule • : N trial, Heads: Win 1000*2n Tails: Lose • EV=(1/2)*2000+(1/2)2*4000+….= infinite • Question: Do you join this game?
Utility function introduced • Utility function • Utility • Different from the ‘satisfaction’ concept of economists • Degree of preference over risky alternatives • Utility curve • : the graphical representation of the relation between utility and the other value such as revenue, cost and so on Utility Utility Utility Revenue Cost Inventory
Utility function • Utility function • Fix the unit & range • Monetary unit: ~Won. • Monetary unit range: 1~1000 • Match the utility value with monetary value • Graphical representation of the relationship U(x) Utility Monetary unit
Decision tree • Decision based on utility 0.4 Fine Outdoor Excellent 1,000 1 Rainy 0 0 Catastrophe 0.6 0.4 Fine Half-way 900 0.951 Success Rainy Failure 200 0.323 0.6 0.4 Fine Indoor 400 0.569 Slight failure Rainy Slight success 500 0.667 0.6 • Utility comparison • Outdoor EV=0.4*1+0.6*0=0.4 • Half-way EV=0.4*0.951+0.6*0.323=0.574 • Indoor EV=0.4*0.569+0.6*0.667=0.628
Information • Use or not? • Why? • Decrease the uncertainty • Hesitate or reject? • Wrong information A big loss • The cost that we should pay Benefit > cost? • How to use? • Perfect information • EVPI (expected value of perfect information) = EV using information – EV ignoring information • Imperfect information • EVSI (expected value of sample information) = EV using sample information – EV ignoring sample information
Perfect information case • Perfect information about the ‘weather’ Outdoor 1,000 Information ‘fine’/ 0.4 Half-way 900 Indoor 400 Outdoor 0 Half-way 200 Information ‘rainy’/ 0.6 Indoor 500 • EVPI? • EV of this tree=0.4*1000+0.6*500=700 • EV of the previous tree=480 • EVPI = 700-480=220 the value of information