1 / 10

Our Challenge

Our Challenge. GT Aware Home Research Center A true home lab, built as two separate homes within a house A place for evaluating home-based research prototypes A Living Lab between the laboratory and the field trial Difficult to show off 10+ years of research content to highlight

huey
Download Presentation

Our Challenge

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Our Challenge • GT Aware Home Research Center • A true home lab, built as two separate homes within a house • A place for evaluating home-based research prototypes • A Living Lab between the laboratory and the field trial • Difficult to show off • 10+ years of research content to highlight • Often in transition • Located in a residential area, just off campus • Limited parking and too far to walk quickly • Demos for visitors are a challenge

  2. Video Conferencing Is Still Lame! • Too many limitations • Flat, 2D experience • No way for the viewer to control what they are seeing • Still not conducive to casual interaction • Want a more personal, interactive experience • Ability to “look around” the room • Easy access to related content • Collaborative control

  3. Magic Window Highlights • Head tracking, gesture interface • Allows natural body movement to control what the user sees • Head tracking to adjust focus and field of view • Hand gestures for navigating related content • Rich video • Panoramic image that supports movement through the space • Augmentations to enhance the information conveyed • Asynchronous access to Rich Interactive Media • Browse graphs and images • Watch videos, including steerable panoramas • Interact with 3D models

  4. Magic Window Technologies • Affordable, standards-based components • 2K HD Pointgreycamera with Fujinon Fisheye lens • Kinect for gesture interface • HTML5 Web-based platform, WebRTC streaming • WebGL for de-warping and augmentation • Software Defined Networking • Network APIs exposed to the application • Used to control network operations and dynamic content enhancements and optimizations • FloodLight controller, NEC and HP OpenFlow switches

  5. Georgia Tech Installation

  6. GENI Demonstration

  7. Benefits of GENI • Magic Window Challenges • High bandwidth video – 2K HD today, 4K planned • Client cannot do all of the augmentation processing • Need to push processing into the network, close to the data • GENI Features Leveraged • Slice-able network and service allocation • Experiment with processing “in the core” • Ongoing Experiments and Extensions • Multi-stream, multi-source content • Video analytics • Move control farther upstream

  8. Thank You to Our Sponsors

  9. Magic Window Demo Team • GT • Brian Davidson, SaurabhSabnis, Jeff Wilson • Lan Wang, Haozhe Li, Chris Hoffecker • Maribeth Gandy Coleman, Bobby Strickland • Siva Jayaraman, Matt Sanders, Russ Clark • GPO • Niky Riga and Tim Upthegrove

More Related