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Philosophy, Ideology, and Theory in The Game. Overview. Nicholas van Orton is a billionaire leading a dull life He is given the chance to play a “game” that is supposed to be a life-changing experience It takes over his life and he doesn’t know what’s part of the Game and what’s not.
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Overview • Nicholas van Orton is a billionaire leading a dull life • He is given the chance to play a “game” that is supposed to be a life-changing experience • It takes over his life and he doesn’t know what’s part of the Game and what’s not
Philosophy: Existentialism • People have free will • Humans work best when they exercise free will to make good choices • People should not become drones or live a life that’s structured for them by the social system around them.
Philosophy: Metaphysics • What is reality? • In “The Game”, every normal anchor of reality is removed. • Questioning everything about what is real and what is not brings van Orton to a childlike state • Nothing is taken for granted anymore.
Philosophy: Epistemology • How do you know what you know? • When people you trust tell you things • When you see things with your own eyes • What is worth knowing? • The “truth” becomes more important when life and death hang on it.
Philosophy: Epistomology • The viewer of the movie shares the main characters’ problems with Metaphysics and Epistomology • We are left to use logic to try to work out what is real, and what our evidence is that we know it • The movie makers manipulate us, just as CRS manipulates him. • We see what they show us.
Ideology: Socially Progressive • Van Orton at the beginning of the movie is the stereotype of a very wealthy man • He symbolizes capitalism, “corporate America” and privileged social classes. • He is unhappy and unfulfilled due to lack of human relationships.
Ideology continuted • At the end of the movie, he has experienced being poor. • He is more aware of the relative unimportance of money • He is happier and more fulfilled.
Ideology: Pragmatism • Behave in ways that will help you to further your goals. • In this case, being helpful to others, or at least, not unnecessarily unkind, is pragmatic. • Van Orton’s social class normally shields him from the need to give help, because he doesn’t need to get it from anyone he doesn’t pay.
Theory: Psychological Determinism • If you have someone’s psychological profile and history, you know exactly what they will do. • People may have free will, but will basically act in predictable ways.
Conclusion • Van Orton’s character went through a significant learning experience • People can be rigid and inflexible in their thinking, and the return to basic questioning about ‘the big questions’ can be useful.
References • Brancato, J., Ferris, M., Gross, L., & Walker, A.K. (1996). The Game. Retrieved November 15, 2009, from http://www.dailyscript.com/scripts/the-game_shooting.html • Existentialism – A philosophy. Retrieved November 15, 2009, from http://www.allaboutphilosophy.org/existentialism.htm