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History of Video Games. Spacewar !. Video Arcade Age: 1979 - 84. Dragon's Lair - 1983. Galaga - 1981 . Star Wars - 1983. Paperboy - 1984. Zaxxon - 1982. The Rise of the Console . Atari 2600 – 1977 Intellivision - 1978 ColecoVision – 1982 PCs Commodore 64 – 1982
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Video Arcade Age: 1979 - 84 Dragon's Lair - 1983 Galaga - 1981 Star Wars - 1983 Paperboy - 1984 Zaxxon - 1982
The Rise of the Console • Atari 2600 – 1977 • Intellivision - 1978 • ColecoVision – 1982 • PCs • Commodore 64 – 1982 • Apple IIe - 1983
Console Wars 8-bit Gaming Standard '83 - '88 Exclusivity contracts Price Drops make consoles affordable
Console Wars – Round. 2 • 16-bit Gaming Standard – '88 to '95 • “Sonic” and Console Branding • Game Franchise Creation • Consequences of the original console wars • Remember TurboGrafx and NeoGeo?
Waiting for the next big thing ... Sega CD – 1991 Atari Jaguar – 1994 Sega Saturn – 1995 ESRB Video Game ratings – 1993
The Slaystation • Overwhelming dominance of market • Adult demographic / Heavy Marketing • Switch from cartridge to CD • Computer-like graphics quality
The 90’s Computer Renaissance • Creation of almost all the current genres • Doom(FPS), SimCity(Simulation), Alone in the Dark(Survival Horror), Warcraft (RTS), Myst/Kings Quest (Adventure) • Stand-alone 3D cards (True 3D Games - Quake) • Online Multiplayer
Action - Twitch and Tweek Platformers Third Person Shooters First Person Shooters Racing Fighting
Adventure You are in a room …
Casino Zero Sum Games are Fun!
Simulations Vehicle Process
Strategy Turn based Real Time (RTS)