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Stranger in a Strange Land

Matt Small Vector Unit. Stranger in a Strange Land. 10 Things Console Developers Need to Know About Going Mobile. 2011. 2010. 1. Embrace the Brutal Truth. 1. Embrace the Brutal Truth. 1. Embrace the Brutal Truth. 2. Rethink Roles. Producer. Art Director. Technical Director.

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Stranger in a Strange Land

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  1. Matt Small Vector Unit Stranger in a Strange Land 10 Things Console Developers Need to Know About Going Mobile

  2. 2011 2010

  3. 1. Embrace the Brutal Truth

  4. 1. Embrace the Brutal Truth

  5. 1. Embrace the Brutal Truth

  6. 2. Rethink Roles Producer Art Director Technical Director Design Director Concept Artist Animator Level Designer Lead Programmer Environment Artist Sound Designer 3D Modeler Gameplay Programmer Texture Artist Composer

  7. HR 2. Rethink Roles Producer Book-keeping Art Director Technical Director Design Director Concept Artist Animator Coffee Level Designer Lead Programmer Environment Artist Coffee Trash Sound Designer 3D Modeler Gameplay Programmer Texture Artist Composer

  8. 3. Build Efficiently

  9. 3. Build Efficiently

  10. 3. Build Efficiently

  11. 4. Identify Your Audience

  12. 5. Be Ruthless with Your Feature Set Absolute Must-Have Extra Somethin’-Somethin’ Probably Not (Feature Updates) • Water physics • Tight controls • Boost mechanic • Social play • Deeper mechanic (Stunts) • More game modes • Control options • Upgrade system • Online MP • More content

  13. 6. Get Organizized

  14. 6. Get Organizized

  15. 6. Get Organizized

  16. 7. Don't Be Precious

  17. 8. Ship Your Beta? Yes, but…

  18. Style! UI! 9. Control!

  19. 10. Go Cross Platform

  20. 10. Go Cross Platform

  21. 10. Go Cross Platform

  22. 10. Go Cross Platform

  23. Conclusion msmall@vectorunit.com

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