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Freshman Compass

Matt Tony Nemanja Natasha Laurent. Freshman Compass. The Problem. Students and visitors don't know how to get from one place to another on the UMD campus. Students don't know about the resources that are available to them on and off-campus. The Solution.

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Freshman Compass

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  1. Matt Tony Nemanja Natasha Laurent Freshman Compass

  2. The Problem • Students and visitors don't know how to get from one place to another on the UMD campus. • Students don't know about the resources that are available to them on and off-campus.

  3. The Solution • Our solution was to provide anyone with a PDA a way of accessing information about the campus and off-campus resources through our program, Freshman Compass. • A PDA was chosen because we wanted this to be portable so the user could have access to the information whenever they wanted. • There are similar projects at other schools such as the Active Campus from the University of California San Diego.

  4. Time for our demo DEMO

  5. User Testing – First Prototype • Number of users tested: 7 • First task: Find your way from CSIC to the Kim Building using the text input boxes. • Second task: Find your way from the Kim Building to J. M. Patterson Building using the drop-down menus. • Third task: Enter an incorrect location and comment on the error message.

  6. User Test Results – First Prototype • General User Comments: • Users generally liked the idea. • All users were able to complete all three tasks. • Common Problems: • The separate screens for starting and ending locations caused confusion. • Error message was seen as unhelpful and the color combination was bad.

  7. User Testing – Second Prototype • Number of users tested: 5 • None of the users who tested the first prototype tested the second. • First task: Find your way from A.V. Williams to CSIC using the form filling function. • Second task: Enter in an incorrect value and comment on the error message. • Third task: Using the Type Search function, locate the CD Depot.

  8. User Test Results – Second Prototype • General User Comments: • All users finished all tasks. • Combining the starting location and ending location screens lessened confusion. • Reactions to error message were much more positive. • Common Problems: • The Type Search screen had both a “Submit” and an “OK” button which led to user confusion. • Users had concerns with the size of the map.

  9. Lessons Learned • Learned how to divide up the work and put it all together. • Overcoming differences about where we wanted the project to go. • How to organize tests and carry them out. • How to start and finish an entire project from scratch.

  10. Future • Create a working implementation of the map with a fully zoomable interface. • Create a back end support using a website, allowing for a forum, blogs, updates, etc. • Expand the database of places the user would want to know about. • Allow user to create their own locations, to give them more control over the application.

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