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Learn about behaviorism techniques focusing on reinforcers and punishers unique to each student. Understand the importance of positive and negative shaping, extinction, and utilizing schedules to encourage desired behaviors. Applied Behavior Analysis methods are outlined for effective behavior management in educational settings.
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Reinforcers • Unique to each student • Primary, secondary, positive, negative • All encourage behavior
Self-reinforcement Praise Attention Privileges Activity Reinforcement (Premack Principle) Grades and recognition Home-based reinforcement Tangible reinforcers Food Practical Reinforcers
Other methods • Report cards • Academic • Behavioral
Punishers • Also unique to each student • Use only when reinforcement has failed • Mildest form, part of plan, consistent
Shaping • Break tasks down into smaller sections • Attainable criterion • Successive approximations
Shaping “Students should be reinforced for behaviors that are within their current capabilities but that also stretch them toward new skills.” – sound familiar?
Extinction • Beware of the “Extinction Burst!” • Don’t be afraid to tell students what you’re trying to do
Schedules • Fixed (and continuous) v. Variable (or intermittent) • When to use each? • Set high standards
In the Classroom… • Teach a new skill • Begin with continuous reinforcement • Make behaviors explicit at the beginning
In the Classroom… • Reminders that certain behaviors are expected (not always verbal) • Give feedback about specific behaviors • Make reinforcement intermittent as they learn more
Applied Behavior Analysis • Identify target behavior(s) and reinforcer(s). • Establish a baseline for the target behavior. • Choose a reinforcer and criteria for reinforcement. • If necessary, choose a punisher and criteria for punishment.
Applied Behavior Analysis • Observe behavior during program implementation, and compare it to baseline. • When the behavior management program is working, reduce the frequency of reinforcement
Main Points • Consequences of current behavior determine future behavior • Try the least elaborate or tangible reinforcers first!!!