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Explore how our team is developing a gaming glove equipped with sensors to detect hand movements as an input device, using accelerometer data and wireless communication. Learn about our progress with sensors, Bluetooth integration, and future plans to enhance accuracy. Discover the lessons we've learned and our tentative schedule for the project.
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18-549 Team 1: ReflexProject Presentation Mid-semester Demo http://www.ece.cmu.edu/~ece549/spring07/team1/index.html Inbae Lee (inbaelee@cmu.edu), Paul Thurlow (pthurlow@andrew.cmu.edu), Ryan Frishberg (frish@cmu.edu), Siva Srinivasan (siva@cmu.edu)
Re-cap: Concept • Gaming Glove • Wearable glove which detects hand movements for use as an input device • Accelerometer data to tell hand movement and the Telos Mote to wirelessly communicate • What’s Still New • Force Sensor Resistor: button on the thumb • Flex Sensor: finger flex detection
System Architecture Processed Data Sensor Data Raw Data Process Data
Status Update • Hooked up the accelerometer and can get data responsively • Can get Bluetooth with Java and talk to Wii-mote – cannot talk to Wii yet • Have not gotten to work with Flex sensors yet
Parts Flex sensors (Left: Electrotap T303B, Right: Jameco Flex Sensor 15055) Tmote Sparkfun Triple Axis Accelerometer Breakout - ADXL330 (SKU#: Sense-ADXL330)
Mid-semester Demo Zigby/USB
Next Steps • Quicker, smoother, more accurate accelerometer data • Hook up flex sensor and get that to work • Bluetooth to the Wii (hopefully). Getting Wii Dev Kit to help us out
Lessons Learned • Datasheets are helpful! • Bluetooth through Java….hard • Example programs (good ones) are useful