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Development of Web-based Collaborative Environment For Distant Learning. Supervised by Prof. Michael Lyu Presented by Ma Ka Po. Outline. 1. Communication Environment 2. Web-based Education 3. MWPS 4. Proposed Enhancement 5. Design Requirement 6. Proposed Architecture
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Development of Web-based Collaborative Environment For Distant Learning Supervised by Prof. Michael Lyu Presented by Ma Ka Po
Outline 1. Communication Environment 2. Web-based Education 3. MWPS 4. Proposed Enhancement 5. Design Requirement 6. Proposed Architecture 7. Problem Encountered 8. Future Plan 9. Conclusions
Communication Environment • Face-to-face meeting • Listening to other • Sharing opinions • Sharing paper works • Brainstorming
Web-based Education • World Wide Web (WWW) • Bringing a new way to learn and teach • Allowing geographical distribution of teachers and students • Efficient delivering materials (both text and multimedia) • Control own learning pace • Advantages of WBE: Easy update course materials Available on demand Flexible presentation format
MWPS (cont’) Construction Editing Management HTML slides Web-based presentation Streaming audio and video Synchronous Asynchronous Delivery of lessons
Inadequate Feedback Text, audio, video Lecture students Text Teaching side Learning side • Insensitivity to lack of interest, understanding • Unable to alter the pace and contents • Unable to view other’s response • Inefficient to give feedback
Proposed Enhancement Adding multimedia conferencing feature - allows multimedia information (text, graphics, animation, audio and video) generated, transmitted, and presented in real-time on-line environment on both lecturer and students sides Develop collaborative environment in order to achieve efficient communication
Design Requirements • Create customized collaborative environment (user interface) with the appropriate access; • Incorporate distributed multimedia functions; • Exploit the state-of-the-art audio, video and network technologies; • Enable open collaborative applications (sharing documents, images); • Set of separate modules (audio, video, whiteboard, etc).
Problems encountered Support for continuous media • Dramatically increasing transferred materials over the limit of the bandwidth; Real-time synchronization • Difficult to maintain synchronous transmission manner; Multiparty communications • Lack of facilities to support for joining and leaving of groups at run-time;
Problems encountered (cont’) Hardware supports • Individual computing power may not support co-existing real-encoder and real-player in the same time; • Much more equipment are needed in students’ side; Training for students • Students with little experiences operating computer may find difficulties to use the system, as a result, losing the studying interest.
Future Plan • Acceptable discarding frame policy should be introduced to minimize the demands on bandwidths; • Corresponding facilities need to be added; • Performance of synchronous should be addressed; • Related training programs for student should be well specified.
Conclusions • Effective collaboration between the instructor/student and student/student are crucial • Inefficient interaction exists in campus wide educational environment • Factor determines the fate of future web-based education • Adding the conferencing feature try to improve the communication flow Lecture seems held on a virtual classroom over the network