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User-Centered Visual Design:. Views from Four Perspectives. Michael Schmidt, Director The University of Memphis Center for Multimedia Art Member, Palliative & End of Life Care Program St. Jude Children’s Research Hospital. Views from Four Perspectives:.
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User-Centered Visual Design: Views from Four Perspectives Michael Schmidt, DirectorThe University of Memphis Center for Multimedia ArtMember, Palliative & End of Life Care ProgramSt. Jude Children’s Research Hospital
Views from Four Perspectives: Tactical - formal means for constructing visual artifacts Strategic - rhetorical means for conveying visual concepts Transformative - experiential means for greater user-centered insight Contextual - systemic means for framing, organizing, and sustaining a continuum of experiences, messages, and artifacts
Postscript: Aesthetics
Piet Zwart 1924
Laszlo Moholy-Nagy 1925
Laszlo Moholy-Nagy 1922
1925 Laszlo Moholy-Nagy
Joost Schmidt 1923
El Lissitsky 1917
Ladislav Sutnar 1950
McCall’s,August 1959 Otto Storch
Saul Bass Ivan Chermayeff Paul Rand Yusaku Kamekura Raymond Loewy
Massimo Vignelli c. 1980
Rosemarie Tissi 1996
Bruno Manguzzi 1992
Neville Brody 1999
* don't use more than 4 different font sizes per screen * use serif or sans serif fonts appropriately as the visual task situation demands * don't use all uppercase letters - use an uppercase/lowercase mix * don't overuse audio or video * don't use more than 4 different colors on a screen * don't use blue for text (hard to read), blue is a good background color * don't put red text on a blue background * use high contrast color combinations * use colors consistently * use only 2 levels of intensity on a single screen * Use underlining, bold, inverse video or other markers sparingly * on text screens don't use more than 3 fonts on a single screen http://ergo.human.cornell.edu/ahtutorials/interface.html
Visual Concept: a plan for generating intellectual and emotional responses by combining verbal and visual content—formally and rhetorically—in a manner that exploits both the advantages and the limitations of the chosen medium.