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Bioshock Re-Work: Columbia's Descent

Embark on a story-driven adventure game set in Columbia post-Bioshock Infinite. Play as a scientist seeking revenge for his family's murder by plotting to destroy Columbia. Join a rebel group, experience betrayal, and confront close calls in a twist-filled narrative. References to older Bioshock games, with a unique link between stories.

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Bioshock Re-Work: Columbia's Descent

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  1. Bioshock re-work GDD

  2. High Concept A First Person Shooter, story driven adventure game, carried on from the original Bioshock trilogy with a fresh twist.

  3. Background/Plot: Set after Bioshock infinite. Follows different characters from Bioshock infinite. Still set in Columbia.Play as people who are rebeling and eventually sent Columbia into the sea...

  4. Genre and Target Audience: • The genre and target audience is the same as the other Bioshock games because we want to keep it as close to the original Bioshock games as possible but with a completely new story line.

  5. Unique Selling Points (USPs) • Interesting story. • References to older games. • Link between the different Bioshock stories.

  6. Game Overview • Set in Columbia • You play as a scientist who was originally a innocent bystander in the original games. • His family was murdered due to reproductions from the first game. • Changed by rage, he sets about plotting to destroy Columbia by destroying the engines that keep it in the sky. • You work together with a group of like minded "Rebels" with an array of different talents.  • The story is a series of twists and turns full of betrayal and close calls when hope begins to dwindle within the rebels.

  7. Comparative Games • Bioshock, Bioshock 2, Bioshock Infinite. Follow up from these games. • Metal Gear Solid Series. Griping and interesting story.

  8. Platform • PlayStation 4. • PC. • Xbox One. We are going to stick to the main consoles that the originals were on however now that there is a new generation from the companies, we will be getting licenses to sell it on these new platforms.

  9. Technology The game is going to be made using the Unreal 4 engine, using particle and lighting techniques to create a gloomy and grimy atmosphere. Re- making the Bioshock feel to the game. Unreal 4 engine is also free and unrestricted. 

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