1 / 10

Today’s Activities

Today’s Activities. Sound Edit 16 and Authorware Voice lab Break: A City of Cathay After Break: Evaluate designs Readings. Reminder. Tutorial program due in two weeks Pick up my comments Friday. Voice and Audio. What are some important principles? Sound Edit 16 and Authorware.

Download Presentation

Today’s Activities

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Today’s Activities • Sound Edit 16 and Authorware • Voice lab • Break: A City of Cathay • After Break: Evaluate designs • Readings

  2. Reminder • Tutorial program due in two weeks • Pick up my comments Friday

  3. Voice and Audio • What are some important principles? • Sound Edit 16 and Authorware

  4. Bishop & Cates Sound in Multimedia • Redundancy - good versus bad • Uses of sound Attention Presenting, organizing, isolating, elaborating info Relating information to prior knowledge • 3 design issues concerning sound Overcoming noise Avoiding cognitive overload Stimulating effort and processing • How does sound quality and type matter?

  5. During Break A City of Cathay

  6. Evaluation of Design Materials • Angela - evaluate Jianling & Koosung’s design materials • Jianling - evaluate Angela and Deborah’s design materials • Designers: do not “explain” too much • listen and record comments • don’t get defensive • share and discuss ideas • Evaluators: try to voice all your thoughts

  7. MacLachlan Psychological Principles for Tutorials • attention • curiosity • organization • high information flow • mnemonic devices • concrete representations • closure (Ziegarnik effect)

  8. Hannafin & HooperScreen design and layout • Three foundations of screen design? • Five functions of screen design? • Retrieving • Orienting • Presenting • Encoding • Sequencing

  9. Berg Human Computer Interaction Comparing computers to film - conventions Issues: time, speed, errors, satisfaction, retention Types of errors - skill, rules, knowledge Metaphor - advantages and disadvantages Animation - advantages and disadvantages Agents - advantages and disadvantages

  10. Lohr Designing the Interface • Designing for applications versus instruction • The plethora of design details • 3 principles • Figure versus ground • Organization • Gestalt • Effectiveness, efficiency, appeal

More Related