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Concept art. Creature moodboard. Scene moodboard. Framing - Storyboard. Research & analysis. Zbrush Mari Mental ray Linear OpenEXR workflow (16 or 32 bit) Parallell workflow for modeling and texuring On-set research. Research & analysis. 2D concept to 3D concept.
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Research & analysis Zbrush Mari Mental ray LinearOpenEXR workflow (16 or 32 bit) Parallell workflow for modeling and texuring On-set research
Research & analysis 2D conceptto 3D concept
Research & analysis Texture resolution
Research & analysis Panoramas
Research & analysis RED material
Research & analysis Dynamesh
Finding the perfectlocation Stock footage Outsourcing Boda borg Staregatan Förråd på Frögatan Bunkern
Roles & responsability Robin Perdén: Modeler Sculptor Rigger (skinning/deformations) Animator Kim Lindqvist: Texture artist Shading artist Rigger (control rig) Mikael Eriksson as actor
Risks Camera handling Sound effects
Goals Ca 1 min offootagewith a 6 - 10 s creaturevfx Breakdownsof all creatureshots Turntableofmodelwith and withouttextures and shading
Objectives Realisticsculpting Animation friendlytopology Animalisticanatomy Non-desctructive transfer from high poly todisplacement Realisticsubsurfacescattering BRDF basedreflections Multipatch workflow Compositing skin Robin Kim