280 likes | 415 Views
Focus plus context screens. Patrick Baudisch & Nathan Good CHI ’02 April 23 th 2002. Hardware At least one hi-res display At least one larger low-res display Software scaling of the display content is preserved resolution varies. Focus plus context screens. 1. What it is
E N D
Focus plus context screens Patrick Baudisch &Nathan Good CHI ’02April 23th 2002
Hardware • At least one hi-res display • At least one larger low-res display • Software • scaling of the display content is preserved • resolution varies
Focus plus context screens • 1. What it is • 2. How it works • 3. What it is good for (video) • 4. Software • 5. What’s next
b Seamless integration of displays a
Context No reflections on focus screen Focus
The scaling software • Display image on two display units of different resolution • Similar to two-headed display • but display units are overlapping • and one of them has to be scaled down • (Related work “Flux capacitor”[Dr. Emmett Brown, 1985])
clip focus viewer app server scale input context viewer Linux/VNC
Image viewer mouse fork focus .gif ACDsee Photo shop scale input context .gif ACDsee
Display technology homogeneous resolution 4 VisualizationSame # of pixels fisheye overview plus detail 5 4 4 wall-size, hi-res display focus plus context screen Tomorrow after lunch in Room 102 D-F
Future work: ContextWall Submitted to CSCW
Subject’s task Document/view Smallest object Static documents Web designer Page: 800 pixel Text: 10 pixel Mechanical engineer Polybot segment: 5cm Pin: 1mm Graphic designer Poster: 1m Text: 1cm Architect in remodeling Building: 50m Wall: 10cm Photogrammetry (2) Highway 2 miles Curb: 6 inches Geographic info. system County: 80km Trees: 5m Chip designers (2) Wafer: 12cm Conductive path: 3m Dynamic Air traffic ctrl. tool builder Zone: 50km Airplane: 50m Ego shooter gamer Surrounding: 360º Distant opponent: 1º Submarine ROV op. Surrounding: 360º Small fish: 1cm/0.5º Strategy gamers (2) Map: 30k pixel Missile: 3 pixel Field study
Results • 1st exp: large static documents • Task completion: 21% and 36% faster • 2nd exp: dynamic dual attention task • Error rate only 1/3 of two-monitor setup
What we learned • We thought:Chip designers need it • We learned:Real strength is dynamic content • Have unexpected context information • Two monitoring tasks at the same time • Immersive tele-presence,remote operated vehicles
Further reading on f+c screens [1] P. Baudisch, N. Good, and P. Stewart. Focus Plus Context Screens: Combining Display Technology with Visualization Techniques. In Proceedings of UIST ‘01, Orlando, FL, November 2001, pp.31-40. [2] P. Baudisch, N. Good, V. Bellotti, and P. Schraedley. Keeping Things in Context: A Comparative Evaluation of Focus Plus Context Screens, Overviews, and Zooming. To appear in Proceedings of CHI 2002, Minneapolis, MN, April 2002. [3] P. Baudisch and N. Good. Focus Plus Context Screens: Displays for Users Working with Large Visual Documents. To appear in CHI 2002 Extended Abstracts (Demo paper), Minneapolis, MN, April 2002. [4] P. Baudisch. Focus Plus Context Screens. To appear in CHI 2002 Video Summaries, Minneapolis, MN, April 2002. [5] P. Baudisch and N. Good. Focus Plus Context Screens: Visual Context and Immersion on the Desktop. To appear at SIGGRAPH 2002 (Demo paper), San Antonio, TX, July 2002. [PDF] [6] Y. Bhattacharjee. In a Seamless Image, the Great and Small. In The New York Times, Thursday, March 14, 2002.
Talk Keeping Things in Context: A Comparative Evaluation of Focus Plus Context Screens, Overviews, and Zooming. Wednesday 2:30pm in room 102-D-F Try it Focus Plus Context Screens, hand’s on demoAnytime in the Commons Video The CHI Video proceedings, first video on the tape ---------- Surf http://www.patrickbaudisch.com More P. Baudisch, N. Good, and P. Stewart. Focus Plus Context Screens: Combining Display Technology with Visualization Techniques. In Proceedings of UIST ‘01, Orlando, FL, November 2001, pp.31-40. Y. Bhattacharjee. In a Seamless Image, the Great and Small. In The New York Times, Thursday, March 14, 2002. Focus Plus Context Screens: Visual Context and Immersion on the Desktop. Emerging technologies demo at SIGGRAPH 2002, San Antonio, TX, July 2002. • END