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Edges. Alan Meades Creative Contexts 20 th Jan 2012. A tough task…. Introduce essay 2 Discuss Videogames Discuss my research Remain informative (and perhaps engaging). I may not actually manage to do any. ideogames. This lecture is not about videogames… …strictly speaking.
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Edges. Alan MeadesCreative Contexts 20thJan 2012
A tough task… • Introduce essay 2 • Discuss Videogames • Discuss my research • Remain informative (and perhaps engaging)
Awesome Processing power, • Motionscan technology • Platform fanboys (and girls) • Massively-multiplayer • Retina display • Touchscreen • Interactive
Ivan Pavlov 1849-1936 Not actually Pavlov’s Dog
So, games are just about jumping through hoops, doing what we’re told. Orchestration and manipulation.(plenty of flaws in this perspective)
Past Old Acceptable Good Etc. Future New Reviled Bad Etc.
Past Old Acceptable Good Etc. Future New Reviled Bad Etc.
Past Old Acceptable Good Etc. Future New Reviled Bad Etc.
Past Old Acceptable Good Etc. Future New Reviled Bad Etc.
Past Old Acceptable Good Etc. Future New Reviled Bad Etc.
Individual consciousness,public opinion, taste, etiquette, culture, rules, regulations, laws…etc. etc. etc.
Are these lines static? Past Old Acceptable Good Etc. Future New Reviled Bad Etc.
Past Old Acceptable Good Etc. Future New Reviled Bad Etc.
Do the ‘sides’ influence each other? Past Old Acceptable Good Etc. Future New Reviled Bad Etc.
Past Old Acceptable Good Etc. Future New Reviled Bad Etc.
There is a sense of an ‘Edge’ that is being explored, tested and worked upon.
The Liminal person is… • “neither here nor there; they are betwixt and between the positions assigned and arrayed by law, custom, convention, and ceremony” (Turner, 1969). • “Betwixt and Between” • the “realm of pure possibility” • structural invisibility.
I am therefore not interested in videogames, but the ‘realm of pure possibility’ they offer.
By what smashes through the line… Past Old Acceptable Good Etc. Future New Reviled Bad Etc.