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SACE Stage 2 Physics. Motion in 2 Dimensions. Motion in 2 - Dimensions. Errors in Measurement. Suppose we want to find the area of a piece of paper (A4) Length = 297 ± 0.5 mm Width = 210 ± 0.5 mm Area max = 62623.75 mm 2 Area min = 62116.75 mm 2 Area = 62370 ± 253.5 mm 2.
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SACE Stage 2 Physics Motion in 2 Dimensions
Motion in 2 - Dimensions • Errors in Measurement Suppose we want to find the area of a piece of paper (A4) Length = 297 ± 0.5 mm Width = 210 ± 0.5 mm Areamax = 62623.75 mm2 Areamin = 62116.75 mm2 Area = 62370 ± 253.5 mm2
Motion in 2 - Dimensions • Significant Figures When calculating data, the accuracy of the answer is only as accurate as the information that is least accurate. 307.63 – 5 significant figures 0.00673 – 3 significant figures 12000 – can be 2,3,4, or 5 significant figures depending on whether the zeros are just place holders for the decimal point. 12.45 x 1012 – has 4 significant figures
Motion in 2 - Dimensions • Scientific Notation The diameter of the solar system is 5 946 000 000 000 metres. Can write this as 5.946 x 1012m. The decimal place has moved 12 places to the left. Calculations
Motion in 2 - Dimensions • Scientific Notation Example Evaluate where, k = 9.00 x 109, q1 = 1.60 x 10-19, q2 = 3.20 x 10-19, r = 6.273 x 10-11
Motion in 2 - Dimensions • Scientific Notation Example Evaluate where, k = 9.00 x 109, q1 = 1.60 x 10-19, q2 = 3.20 x 10-19, r = 6.273 x 10-11 Answer given to three significant figures as the least accurate piece of data was given to three sig. figs.
Motion in 2 - Dimensions • Equations of Motion Average Velocity Average Acceleration
Motion in 2 - Dimensions • Equations of Motion Using average velocity and average acceleration to derive two other equations. (a) Assuming velocity and acceleration remain constant, Become,
Motion in 2 - Dimensions • Equations of Motion Combining,
Motion in 2 - Dimensions • Equations of Motion (b) equation (1) = equation (2)
Motion in 2 - Dimensions • Equations of Motion Hence, Ie, Note: (1) the acceleration is constant, (2)the directions for velocity and acceleration are used correctly
Motion in 2 - Dimensions • Uniform Gravitational Field • Gravity acts vertically downwards. • A mass can only accelerate in the direction of gravity in the absence of all other forces (including air resistance). • 3. Gravity g = 9.8 ms-2 vertically down.
vH vv vv vH vH a = g = 9.8 m.s-2 vH vv vv a = g = 9.8 m s-2 vv vH vv vH vH v2 v1 vH Motion in 2 - Dimensions • Uniform Gravitational Field – vector diagram
Motion in 2 - Dimensions • Uniform Gravitational Field – multi-image photograph • Vertical separation the same for both balls at the same time interval. • Horizontal separation constant. • 3. Vertical and horizontal components are independent of each other.
v q vh = vcos q Motion in 2 - Dimensions • Vector Resolution A vector can be resolved into components at right angles to each other. vv = vsin q
v = 40 m s-1 vvertical 30o vhorizontal Motion in 2 - Dimensions • Example 1 – Known vector Trigonometric ratios, vvertical = 40 sin 30o = 20 m s-1 vhorizontal = 40 cos 30o = 34.6 m s-1
v = ? vv= 20m s-1 q vh= 50m s-1 Motion in 2 - Dimensions • Example 2 – Unknown vector Pythagoras’ Theory,
Motion in 2 - Dimensions • Time of Flight • Note: • Acceleration present is from gravity and remains constant. • Horizontal velocity remains constant (Ignore air resistance) • Vertical motion is independent of horizontal motion. • The launch height is the same as the impact height. • We can now determine the time of flight by only considering the vertical motion of the projectile.
Motion in 2 - Dimensions • Time of Flight Can use the following equations for the vertical motion, (a = -g = 9.8ms-2) Can use the following equation for the horizontal velocity,
Motion in 2 - Dimensions • Time of Flight We assume the launch point has position s1 = 0. The projectile is launched with some initial horizontal velocity (vh1) and some initial vertical velocity (vv1). The only acceleration is due to gravity acting vertically downwards. It reaches a maximum height at the time Dtmax, when, a = 9.8ms-2 down (take a =-g assuming acceleration down & vv1 up - ie. up is a positive direction) vv1 vh1
Motion in 2 - Dimensions • Time of Flight At the time the maximum height is reached, gives,
Motion in 2 - Dimensions • Time of Flight Time of impact occurs when DS = 0. ie, This equation has two solutions, at Dt = 0 and equation for the time of flight Comparing the two equations, and The time of flight is exactly twice the time taken to reach the maximum height.
Motion in 2 - Dimensions • Range The range is simply the horizontal distance attained at the time Dt = Dtflight.
Motion in 2 - Dimensions • Example A rugby player kicks a football from ground level with a speed of 35 ms-1 at an angle of elevation of 250 to the horizontal ground surface. Ignoring air resistance determine; (a) the time the ball is in the air, (b) the horizontal distance travelled by the ball before hitting the ground (c) the maximum height reached by the ball.
Motion in 2 - Dimensions • Example (a) the time the ball is in the air, • vH = v cos • = 35cos(25) = 31.72 m s-1 • vv = v sin(25) • = 35(sin25) = 14.79 m s-1 • Using vertical components to determine time to reach maximum height • vv = vo + at • t = 14.79/9.8 = 1.509 = 1.5 s • Hence time in the air = 2(1.509) = 3.02 s 35 m s-1 vv m s-1 25o vH m s-1
Motion in 2 - Dimensions • Example (b) the horizontal distance travelled by the ball before hitting the ground sH = vHt = (31.72)(2(1.5)) = 2(47.8766) = 2(47.9) = 96 m (c) the maximum height reached by the ball. s = (14.79)(1.5) + (0.5)(-9.8)(1.5)2 = 11.16 = 11.2 m
Motion in 2 - Dimensions • Launch Angle and Range The following diagram shows the trajectories of projectiles as a function of elevation angle. Note that the range is maximum for q = 45o and that angles that are equal amounts above or below 45o yield the same range, eg, 30o and 60o. Ignoring air resistance
Motion in 2 - Dimensions • Air Resistance • Affects all moving through air. • The force due to air resistance always acts in the opposite direction to the velocity of the object. • Air resistance is proportional to the speed of the object squared. • As speed changes, the air resistance must also change.
Motion in 2 - Dimensions • Air Resistance • Horizontal velocity always decreasing. • No vertical air resistance at max height as vv = 0. • Time of Flight is reduced. • Range also reduced.
Motion in 2 - Dimensions • Application: Projectiles in Sport • Launch height affects the range of the football. • Maximum distance achieved for elevation angle of 45o. • Air resistance will depend on the type of projectile, ie, basketball, football, ball of paper.