1 / 78

Link Reversal Algorithms

Link Reversal Algorithms. Jennifer L. Welch [Welch and Walter, 2012]. What is Link Reversal?. Distributed algorithm design technique Used in solutions for a variety of problems routing, leader election, mutual exclusion, scheduling, resource allocation,…

komala
Download Presentation

Link Reversal Algorithms

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Link Reversal Algorithms Jennifer L. Welch [Welch and Walter, 2012]

  2. What is Link Reversal? • Distributed algorithm design technique • Used in solutions for a variety of problems • routing, leader election, mutual exclusion, scheduling, resource allocation,… • Model problem as a directed graph and reverse the direction of links appropriately • Use local knowledge to decide which links to reverse

  3. Outline • Routing in a Graph: Correctness • Routing in a Graph: Complexity • Routing and Leader Election in a Distributed System • Mutual Exclusion in a Distributed System • Scheduling in a Graph • Resource Allocation in a Distributed System

  4. Routing [Gafni & Bertsekas 1981] • Undirected connected graph represents communication topology of a system • Unique destination node • Assign virtual directions to the graph edges (links) s.t. • if nodes forward messages over the links, they reach the destination • Directed version of the graph (orientation) must • be acyclic • have destination as only sink Thus every node has path to destination.

  5. Routing Example D 3 1 2 4 5 6

  6. Mending Routes • What happens if some edges go away? • Might need to change the virtual directions on some remaining edges (reverse some links) • More generally, starting with an arbitrary directed graph, each node should decide independently which of its incident links to reverse

  7. Mending Routes Example D 3 1 2 4 5 6

  8. Sinks • A vertex with no outgoing links is a sink. • The property of being a sink can be detected locally. • A sink can then reverse some incident links • Basis of several algorithms… sink

  9. Full Reversal Routing Algorithm • Input: directed graph G with destination vertex D • Let S(G) be set of sinks in G other than D • while S(G) is nonempty do • reverse every link incident on a vertex in S(G) • G now refers to resulting directed graph

  10. D D D 3 1 2 2 1 3 3 2 1 4 5 4 6 5 6 5 4 6 D D D 3 2 1 3 2 1 1 2 3 4 5 6 4 5 6 4 5 6 Full Reversal (FR) Routing Example

  11. Why Does FR Terminate? • Suppose it does not. • Let W be vertices that take infinitely many steps. • Let X be vertices that take finitely many steps; includes D. • Consider neighboring nodes w in W, x in X. • Consider first step by w after last step by x: link is w g x and stays that way forever. • Then w cannot take any more steps, contradiction.

  12. Why is FR Correct? • Assume input graph is acyclic. • Acyclicity is preserved at each iteration: • Any new cycle introduced must include a vertex that just took a step, but such a vertex is now a source (has no incoming links) • When FR terminates, no vertex, except possibly D, is a sink. • A DAG must have at least one sink: • if no sink, then a cycle can be constructed • Thus output graph is acyclic and D is the unique sink.

  13. Pair Algorithm • Can implement FR by having each vertex v keep an ordered pair (c,v), the height (or vertex label) of vertex v • c is an integer counter that can be incremented • v is the id of vertex v • View link between v and u as being directed from vertex with larger height to vertex with smaller height (compare pairs lexicographically) • If v is a sink then v sets c to be 1 larger than maximum counter of all v’s neighbors

  14. Pair Algorithm Example (1,0) 0 3 1 2 (0,1) (0,2) (2,3) (2,1)

  15. Pair Algorithm Example (1,0) 0 3 1 2 (0,1) (0,2) (2,3) (2,1) (3,2)

  16. Pair Algorithm Example (1,0) 0 3 1 2 (0,1) (0,2) (2,3) (2,1) (3,2)

  17. Partial Reversal Routing Algorithm • Try to avoid repeated reversals of the same link. • Vertices keep track of which incident links have been reversed recently. • Link (u,v) is reversed by v iff the link has not been reversed by u since the last iteration in which v took a step.

  18. D D D 3 1 2 2 1 3 3 2 1 4 5 4 6 5 6 5 4 6 D D D 3 2 1 3 2 1 1 2 3 4 5 6 4 5 6 4 5 6 Partial Reversal (PR) Routing Example

  19. Why is PR Correct? • Termination can be proved similarly as for FR: difference is that it might take two steps by w after last step by x until link is w g x . • Preservation of acyclicity is more involved, deferred to later.

  20. Triple Algorithm • Can implement PR by having each vertex v keep an ordered triple (a,b,v), the height (or vertex label) of vertex v • a and b are integer counters • v is the id of node v • View link between v and u as being directed from vertex with larger height to vertex with smaller height (compare triples lexicographically) • If v is a sink then v • sets a to be 1 greater than smallest a of all its neighbors • sets b to be 1 less than smallest b of all its neighbors with new value of a (if none, then leave b alone)

  21. Triple Algorithm Example (0,1,0) 0 3 1 2 (0,0,1) (0,0,2) (0,2,3) (1,0,1)

  22. Triple Algorithm Example (0,1,0) 0 3 1 2 (0,0,1) (0,0,2) (0,2,3) (1,0,1) (1,-1,2)

  23. Triple Algorithm Example (0,1,0) 0 3 1 2 (0,0,1) (0,0,2) (0,2,3) (1,0,1) (1,-1,2)

  24. General Vertex Label Algorithm • Generalization of Pair and Triple algorithms • Assign a label to each vertex s.t. • labels are from a totally ordered, countably infinite set • new label for a sink depends only on old labels for the sink and its neighbors • sequence of labels taken on by a vertex increases without bound • Can prove termination and acyclicity preservation, and thus correctness.

  25. Binary Link Labels Routing [Charron-Bost et al. SPAA 2009] • Alternate way to implement and generalize FR and PR • Instead of unbounded vertex labels, apply binary link labels to input DAG • link directions are independent of labels (in contrast to algorithms using vertex labels) • Algorithm for a sink: • if at least one incident link is labeled 0, then reverse all incident links labeled 0 and flip labels on all incident links • if no incident link is labeled 0, then reverse all incident links but change no labels

  26. Binary Link Labels Example 0 1 0 3 1 2 1 0

  27. Binary Link Labels Example 0 1 0 3 1 2 1 0

  28. Binary Link Labels Example 0 1 0 3 1 2 0 1

  29. Why is BLL Correct? • Termination can be proved very similarly to termination for PR. • What about acyclicity preservation? Depends on initial labeling: 3 3 1 1 0 0 1 0 2 2 1 1 0 0 0 0

  30. Conditions on Initial Labeling • All labels are the same • all 1’s => Full Reversal • all 0’s => Partial Reversal • Every vertex has all incoming links labeled the same (“uniform” labeling) • Both of the above are special cases of a more general condition that is necessary and sufficient for preserving acyclicity

  31. What About Complexity? • Busch et al. (2003,2005) initiated study of the performance of link reversal routing • Work complexity of a vertex: number of steps taken by the vertex • Global work complexity: sum of work complexity of all vertices • Time complexity: number of iterations, assuming all sinks take a step in each iteration (“greedy” execution)

  32. Worst-Case Work Complexity Bounds [Busch et al.] • bad vertex: has no (directed) path to destination • Pair algorithm (Full Reversal): • for every input, global work complexity is O(n2), where n is number of initial bad vertices • for every n, there exists an input with n bad vertices with global work complexity Ω(n2) • Triple algorithm (Partial Reversal): same as Pair algorithm

  33. Exact Work Complexity Bounds • A more fine-grained question: Given any input graph and any vertex in that graph, exactly how many steps does that vertex take? • Busch et al. answered this question for FR. • Charron-Bost et al. answered this question for BLL (as long as labeling satisfies Acyclicity Condition): includes FR and PR.

  34. Definitions [Charron-Bost et al. SPAA 2009] • Let X = <v1, v2, …, vk> be a chain in the labeled input DAG (series of vertices s.t. either (vi,vi+1) or (vi+1,vi) is a link). • r: number of links that are labeled 1 and rightway ((vi,vi+1) is a link) • s: number of occurrences of vertices s.t. the two adjacent links are incoming and labeled 0 • Res: 1 if last link in X is labeled 0 and rightway, else 0 • ω: equal to 2(r+s)+Res

  35. Example of Definitions For chain <D,7,6,5>: r = 1, s = 0, Res = 1, ω = 3 For chain <D,1,2,3,4,5>: r = 2, s = 1, Res = 0, ω = 6 1 0 1 1 2 3 8 0 0 D 4 1 1 1 0 7 6 5

  36. Outline of BLL Work Complexity • Claim 1: A step taken by v decreases the ω value of all chains from D to v by the same amount; steps taken by other vertices have no effect on the ω value of chains from D to v. • Claim 2: When algorithm terminates, at least one chain from D to v is the reverse of a path from v to D • value of ω for this chain is 0, since no right-way links • Thus number of steps by v is number required for the reverse of a D-to-v chain to become a path for the first time • Need to quantify how ωmin decreases when v takes a step (ωmin is min, over all chains X from D to v, of ω for X)

  37. Grouping the Nodes Define • S as set of all sinks whose links are all labeled 0 • N as set of all nodes whose incoming links are all labeled 1 • O as all other nodes 0 groupS 1 0 1 groupN 1 0 0 groupO 1 0 0 1

  38. Finishing BLL Work Complexity • Claim 3: Let X be a D-to-v chain. When v takes a step, • if v in S, then ω for X decreases by 1 and v moves to N • if v in N, then ω for X decreases by 2 and v stays in N • if v in O, then ω for X decreases by 1 and v stays in O • Theorem: Number of steps taken by v is • (ωmin+1)/2 if v in S initially • ωmin/2 if v in N initially • ωmin if v in O initially

  39. Work Complexity for FR • Corollary: For FR (all 1’s labeling), work complexity of vertex v is minimum, over all chains from D to v, of r, number of links in the chain that are rightway (directed away from D). • Worst-case graph for global work complexity: D  1  2  …  n • vertex i has work complexity i • global work complexity then is Θ(n2)

  40. Work Complexity for PR • Corollary: for PR (all 0’s labeling), work complexity of vertex v is • min, over all D-to-v chains, of s + Res if v is a sink or a source • min, over all D-to-v chains, of 2s + Res if v is neither a sink nor a source • Worst-case graph for global work complexity: D  1  2  3  …  n • work complexity of vertex i is Θ(i) • global work complexity is Θ(n2)

  41. Comparing FR and PR • Looking at worst-case global work complexity shows no difference – both are quadratic in number of bad nodes • Can use game theory to show some meaningful differences (Charron-Bost et al. ALGOSENSORS 2009): • global work complexity of FR can be larger than optimal (w.r.t. all uniform labelings) by a factor of Θ(n) • global work complexity of PR is never more than twice the optimal • Another advantage of PR over FR: • In PR, if k links are removed, each bad vertex takes at most 2k steps • In FR, if 1 link is removed, a vertex might have to take n-1 steps

  42. Time Complexity • Time complexity is number of iterations in greedy execution • Busch et al. observed that time complexity cannot exceed global work complexity • Thus O(n2) iterations for both FR and PR • Busch et al. also showed graphs on which FR and PR require Ω(n2) iterations • Charron-Bost et al. (2011) derived an exact formula for the last iteration in which any vertex takes a step in any graph for BLL…

  43. FR Time Complexity Overview • Let Wv(t) be number of steps v has taken by iteration t • Identify a recurrence relation for Wv(t) based on understanding how nodes and their neighbors take turns being sinks • this recurrence is linear in the min-plus algebra • Thus the set of recurrences for all the vertices can be represented as a matrix • This matrix can be interpreted as the adjacency matrix of a graph H • Restate value of Wv(t) in terms of properties of paths in H • Derive a formula for time complexity of vertex v based on properties of paths in H • Translate previous formula into properties of original input graph

  44. FR Time Complexity • Theorem: For every bad vertex v, termination time of v is 1 + max{len(X): X is chain ending at v with r = σv – 1} where σv is the work complexity of v • Worst-case graph for global time complexity: n n-1 D 1 2 n/2 n/2+3 vertex n/2 has work complexity n/2; consider chain that goes around the loop counter-clockwise n/2-1 times starting and ending at n/2: has r = n/2-1 and length Θ(n2) n/2+1 n/2+2

  45. BLL Time Complexity • What about other link labelings? • Transform to FR! • In more detail: for every labeled input graph G (satisfying the Acyclicity Condition), construct another graph T(G) s.t. • for every execution of BLL on G, there is a “corresponding” execution of FR on T(G) • time complexities of relevant vertices in the corresponding executions are the same

  46. Idea of Transformation • If a vertex v is initially in the category O (a sink with some links labeled 0 and some labeled 1, or not a sink with an incoming link labeled 0), then its incident links are partitioned into two sets: • all links on one set reverse at odd-numbered steps by v • all links in the other set reverse at even-numbered steps by v • Transformation replaces each vertex in O with two vertices, one corresponding to odd steps by v and the other to even steps, and inserts appropriate links

  47. PR Time Complexity • Theorem: For every bad vertex v, termination time of v is • 1 + max{len(X): X is a chain ending at v with s + Res = σv – 1} if v is a sink or a source initially • 1 + max{len(X): X is a chain ending at v with 2s + Res = σv – 1} otherwise • Worst-case graph for global time complexity: D  1  2  3  …  n/2  n/2+1  …  n Vertex n/2 has work complexity n/2. Consider chain that starts at n/2, ends at n/2, and goes back and forth between n/2 and n making (n-2)/4 round trips. 2s+Res for this chain is n/2-1, and length is Θ(n2).

  48. FR vs. PR Again • On chain on previous slide, PR has quadratic time complexity. • But FR on that chain has linear time complexity • in fact, FR has linear time complexity on any tree • On chain on previous slide, PR has slightly better global work complexity than FR.

  49. From Graph to Distributed System • To adapt previous ideas to a distributed system: • processor is a vertex • communication channel is an edge (link) • Issues to be overcome: • Neighboring processors need to communicate to agree on which way the link between them should be directed: delays and losses • Topology can change due to movement and failures; might not always be connected

  50. Routing in a Dynamic System • In any execution that experiences a finite number of topology changes, after the last topology change: • every node in same connected component as D (destination) should have a path to D • every node not in the same component as D stops trying to find a route to D or forward a message to D

More Related