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Serious Play. Real Life vs Games. Unstructured. Engagement. Robbie Cooper - Immersion. Flow. Definition. The use of game elements and game design techniques in non -game contexts . Elements. Systems. Fun. Surprise. Fun?. 4 Kinds. Pyramid of Elements. Dynamics.
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Engagement Robbie Cooper - Immersion
Definition The use of game elements and game design techniques in non-game contexts.
Dynamics Hidden Structure Constraints Emotions Narrative Cohesion Progression Relationships
Mechanics Challenges Chance Competition Cooperation Feedback Resource Acquisition Rewards Transactions Turns Win States
Components Achievement Boss Fights Collections Avatars Badges Social Combat Gifting Levels Points Leaderboard Quests Teams Goods
Points (PBL Model) Keep Score Win State Rewards Feedback Progress Data (Metrics) Fungible (tradable)
Badges (PBL Model) Achievement Narrative/Style Credentials Signals Status Flexibility Collection Motivate Drives Behavior
Leaderboards (PBL Model) Rankings Feedback