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PAUSE. c ollective c reations on your own time. PAUSE replaces mindless consumption with bursts of creativity. OVERVIEW. DESIGN EVOLUTION. Moments of waiting are filled with information consumption Being creative takes time
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PAUSE collective creations on your own time PAUSE replaces mindless consumption with bursts of creativity OVERVIEW DESIGN EVOLUTION • Moments of waiting are filled with information consumption • Being creative takes time • PAUSE prompts users to complete creative pursuits during their downtime KEY FEATURES White board sketches and paper prototypes identified usability issues and inspired our final design • Quick and fun solo creations • Collaborate with others • Revisit previous tasks in gallery CSE 440WINTER 2012Alex Hanson, Katy Hulsman, Erin Murphy, Josie Nutter, Jon Ramaswamy http://www.cs.washington.edu/education/courses/cse440/12wi/projects/pause/