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Explicating with Comics and Concept Maps . The value of visual learning . Objectives. To understand the value of concept maps in the classroom Discuss reflections on assignments Evaluate the use of comics and introduce comic strip making Introduction to spreadsheets in the classroom.
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Explicating with Comics and Concept Maps The value of visual learning
Objectives • To understand the value of concept maps in the classroom • Discuss reflections on assignments • Evaluate the use of comics and introduce comic strip making • Introduction to spreadsheets in the classroom
“Learning with concept and knowledge maps: A meta-analysis” • Concept maps defined • Theoretical foundations • Paivio’s Dual Coding Theory • Kulhavy’s Conjoint Retention Theory
“Learning with concept and knowledge maps: A meta-analysis” • Learning Strategies with concept maps • Individual differences and collaborative learning • Findings and Conclusions
21st Century Learning • Why technology?
NETS • Go to 21st Century Learning link on wiki • Review NETS for students and teacher • Working in assigned teams with assigned standard(s) create concept map for 21st Century skills evidence in NETS standards
Comic Creation Beth RajanSockman PH.D. Edited and presented by Carol Walker
Goal – It’s a Deal21st Century Learn Technology Think Deeply about Content Engaging! 3 for 1
Why Comics Creation? • Builds Visual Literacy (important for digital age) • Sustains interaction with content • Enhances motivation • Has potential for dual controversy • Values multiple perspectives • Appeals to males
Comic Pedagogy (Decker, 2007) • Sustains the a question until the learning has a place of understanding • Attends to complexity and discourages the search for the simple • Embraces a “punch line”, the counter-intuitive option
Try Single Panel - Enjoy Them & Share! • Make one comic that addresses an issue “How do think about technology?”
Comic Builders • Bitstrips: www.bitstrips.com • Pixton: www.pixton.com • Comic Life: www.comiclife.com • Zwinky: www.zwinky.com • Voki: www.voki.com Younger • Disney Comic Creator - http://www.nfx.com/dcc.html • Build Your own comic - http://www.childrensmuseum.org/special_exhibits/comics/games.html • Read Write Think Cartoon Creator - http://www.readwritethink.org/files/resources/interactives/comic/
Pedagogy of Spreadsheets Making Math a part of every class
Objectives and Logistics • SWBAT evaluate Bloom’s taxonomy and design lessons that integrate the concepts for learning • SWBAT investigate spreadsheet lessons and revise or create one to integrate into their classroom
Spreadsheets • Charting Survey Results • Spreadsheet lesson assignment
References Brookfield, S. (1995). Becoming a critically reflective teacher. San Francisco, CA: Jossey-Bass. Decker, E. (2007). Q. What's funny about teaching? A.Not Enough!: Arguing for a comic pedagogy. Educational Insights, 11(3). Lamb, A., & Johnson, L. (2009). Graphic novels, digital comics, and technology-enhanced learning: Part 2. Teacher Librarian, 37(1). Mezirow, J. (1990). How critical reflection triggers transformative learning. In J. Mezirow & A. B. Knox (Eds.), Fostering critical reflection in adulthood: A guide to transformative and emancipatory learning (pp. 1-20). San Francisco, CA: Jossey Bass Inc. Muller, M., Ozcan, E., & Seizov, O. (2009). Dangerous depictions: A visual case study of contemporary cartoon controversies. Popular Communication(7), 1. Peery, A. B. (2004). Deep change: professional development from the inside out. Lanham, MD: Scarecrow Education. Reigeluth, C. M. (1999). Instructional-design theories and models (Vol. 2). Mahwah, NJ: Lawrence Erlbaum Associates. Seglem, R., & Witte, S. (2009). You gotta see it to believe it: Teaching visual literacy in the English classroom. Journal of Adolescent & Adult Literacy, 53(3), 216-226. Smetana, L., Odelson, D., Burns, H., & Grisham, D. L. (2009). Using graphic novels in the high school classroom: Engaging Deaf students with a new genre. Journal of Adolescent & Adult Literacy, 53(3), 228-240. Sockman,B. R., & Sharma, P. (2008). Struggling toward a transformative model of instruction: It's not so easy! Teaching and Teacher Education 24(4), 1070-1082.