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Trade!. Carl Walsh, Dylan Marriner Jay Jonsson, Will Buik. Trade! Vision. Educational goal: Explore the global flow of products as they are manufactured Learn about the economic constraints that create the flow. Trade! Vision. Game Idea: Control a multinational corporation
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Trade! Carl Walsh, Dylan Marriner Jay Jonsson, Will Buik
Trade! Vision Educational goal: • Explore the global flow of products as they are manufactured • Learn about the economic constraints that create the flow
Trade! Vision Game Idea: • Control a multinational corporation • Compete against rival AI corporations
The Alpha Release Features • Zoomable, scrollable view • Link creation by player and AI • Player can buy nodes • Speed control
The Alpha Release Features • Accurate calculation of profits • Transportation costs • Labor costs • Production links aren't "filled" until all ingredient links are • White vs. Black links in demo
Transportation costs Silicon linked on a shorter distance... ...and over a longer distance
The Alpha Release Bugs • Clicking outside the game window • Dialogue box issues • If clicking on a button triggers a dialog with a button above the one being clicked, that dialog button's click event fires • Link creation is a little unwieldy • No fatal bugs found (yet)
Changes for the Beta Release • User Interface • Appearance of trade links • Animation of links, nodes • Representation of nodes' owners • Link status • Display market information
Changes for the Beta Release • Gameplay • Supply chain • Balance • Selling and building nodes • Random events system
Changes for the Beta Release • AI • Manage trade links • Employ strategy
Changes for the Beta Release • Additional Features • Achievements • Map generation • Saving game state
Trade! Carl Walsh, Dylan Marriner Jay Jonsson, Will Buik