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Grade 3. Lesson 2. Listen & Speak 1. Textbook page 29. PROBLEM + ADVICE QUESTION. = GIVING ADVICE. I’m hungry, but it’s almost 11:45 am. + Do you think I should eat now or wait for lunchtime? =. PROBLEM + ADVICE QUESTION. = GIVING ADVICE. I’m hungry, but it’s almost 11:45 am. +
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Grade3. Lesson 2. Listen & Speak 1. Textbook page 29.
PROBLEM + ADVICE QUESTION = GIVING ADVICE I’m hungry, but it’s almost 11:45 am. + Do you think I should eat now or wait for lunchtime? =
PROBLEM + ADVICE QUESTION = GIVING ADVICE I’m hungry, but it’s almost 11:45 am. + Do you think I should eat now or wait for lunchtime? = I think you’d better wait for lunchtime, we have a big lunch today.
How to play • 3 students. • 2 players, 1 referee. • 1 player is X • 1 player is 0
How to play Players must get 3 X’s or 0’s in a line to win. • Players choose the square • Referee says the problem (“I have a headache”) • Player gives advice (“I think you had better see a doctor”) • The referee decides if the advice is correct, then draws the X or 0 or passes to the next player.
Referee: I got a bad grade Player: ?
Referee: I got a bad grade Player: I think you had better study harder
Referee: I got a bad grade Player: I think you had better study harder Referee chooses if the advice is correct or incorrect (right or wrong), then draws the circle.
If it is incorrect, then the square is still open for both players to choose again.