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Explore the fundamentals of music theory, room acoustics, and instrument mechanics to gain a deeper understanding of sound and music production. Learn about pitch intervals, consonances, and dissonances, as well as room reverberation and instrument mechanics.
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Same interval means the same ratio of frequencies • Doubling the frequency gives the same pitch sensation
In Western music the pitch range from f to 2f is split in 12 steps (entirely cultural) f f0 2 f0 semitone C, C#/Db, D, D#/Eb, E, E#, Fb, F, F#/Gb, G, G#/Ab, A, A#/Bb, B
C C# D D# E F F# G G# A A# B C minor 2nd major 2nd minor 3rd major 3rd 4th tritone 5th minor 6th major 6th minor 7th major 7th
Consonances: sensation of calm and repose Frequency ratios name 2/1 octave (7 tones) 3/2 fifth (3 ½ tones) 4/3 forth (2 ½ tones) 5/4 major third (2 tones) Dissonances: sensation of tension Frequency ratios name 729/512 tritone 243/128 minor second
Equal temperament C C# D D# E F F# G G# A A# B C r r2 r12=2
Room Acoustics Reverberation direct sound reflected sounds
Acoustics characteristics of auditoriums “liveness” : reverberation time “intimacy”: time to the first reflected sound to arrive “fullness/clarity”: direct sound versus reflected sound volume “warmth/brilliance”: reverberation time for low frequencies larger/smaller than for high frequencies
We want lots of resonances, evenly spread in the frequency (no favored frequencies) 10.89-ft high, 12.4-ft wide, and 15.14 ft long 8-ft high, 16-ft wide, and 16 ft long
Calculation of reverberation time (engineer style) volume (ft3) absorption (ft2) reverberation time (s) A is the sum over all absorbing surfaces
Example: 13ft by 20ft by 8ft room 4 walls of plaster (absorption coefficient 0.1) carpet floor (absorption coefficient 0.3) absorptive tile ceiling (absorption coefficient 0.6) walls floor ceiling
Loudspeakers http://electronics.howstuffworks.com/speaker5.htm
Digital recording sampling precision sampling time
Larger sampling rate and sampling precision improves fidelity
What are the sampling rates we need for high fidelity ? A sampling rate equal to the twice the maximum frequency 20.000 Hz 40.000 samples per second
Discretization (digitalization) Pressure level at one instant represented by 1’s and 0’s Two levels: 0 or 1 1 bit Four levels: 00, 01, 10 or 11 2 bits Eight levels: 000, 001, 010, 100, 011, 101, 110 or 111 3 bits … 65536 levels:0000000000000000,000000000000001, … 16 bits = 8 bytes
Strategies for compression used in MP3 • masking • more precision in sounds we hear better
How to read a cd/dvd? depth = ¼ wavelength destructive interference constructive interference This is a cartoon, real systems involve several mirrors, etc, …
The main problem with all string instruments is: How to make a skinny string move a large amount of air (impedance matching) ? Solution: The string moves a board, the board moves the air
Acoustic guitar, violins, cellos, … String vibration body vibration Resonances of the body (and air inside) help transfer the energy from the strings to sound at some frequencies, like the formants in the voice
The sound of the piano is loud AND sustained change in decay rate one single string, overtones filtered out
One reason for the two decay rates vertical mode excited initially by the hammer sounding board “gives” faster dumping horizontal mode not initially present sounding board is rigid slower dumping
How to generate oscillation (sound) from continuous blowing ? • fipple • reed • lips
Pressure antinodes (displacement nodes) appear at the position of the holes what changes the wavelength (frequency) of the note played