440 likes | 633 Views
Research Critique:. The Simulated Evolution of Biochemical Guilds: Reconciling Gaia Theory and Natural Selection K. Downing & P. Zvirinsky, 2000. Presenter: Joanne Lee Date: 30 th August, 2004. Talk Outline. Neo-Darwinism vs. Gaia Theory Daisyworld Guild Model Simulation Results
E N D
Research Critique: The Simulated Evolution of Biochemical Guilds: Reconciling Gaia Theory and Natural Selection K. Downing & P. Zvirinsky, 2000 Presenter: Joanne Lee Date: 30th August, 2004
Talk Outline • Neo-Darwinism vs. Gaia Theory • Daisyworld • Guild Model • Simulation Results • Critique of Guild Model • Conclusion
Question: How did giraffes get their long necks? • Inheritability of Acquired Characteristics: The giraffes stretched their necks, and so their children and subsequent generations were born with long necks.
Question: How did giraffes get their long necks? • Survival of the fittest: • Giraffes born with long necks had a better chance of survival than those born with short necks, and so had an increased reproduction rate. Over time, the giraffe population became long-necked.
Neo-Darwinism • Main ideas: • Survival of the fittest: individual selection, not group selection • Combines Darwin’s views with genetics • Neo-Darwinism is the most widely taught and accepted view on evolution
Gaia Theory • Organisms both affect and regulate their environment. – James Lovelock
Observation • Local biotic mechanisms regulate global chemical concentrations • N:P ratio in oceans is identical to N:P ratio in algae and zooplankton • There exist efficient recycling pathways for poorly-supplied nutrients • High cycling ratios for carbon, nitrogen and phosphorus support far more biomass than what external fluxes alone can support
Carbon Cycle Carbohydrates Herbivores, detritivores Photosynthesising plants Carbon dioxide
Neo-Darwinism vs. Gaia Theory • How do recycling networks and chemical regulation emerge? Neo-Darwinists accuse Gaia theory of: • Group selection • Teleology • Adaptationist wing of Neo-Darwinism states that organisms adapt to their environment, while Gaia Theory claims that organisms adapt but also influence their environment
Daisyworld • Simple differential-equation model to refute Gaia theory criticisms • Simulation of two species of daisies living on a planet • Same preferred temperature of 22.5C • Black daisies have a low albedo, creating warmer local temperatures • White daisies have a high albedo, creating cooler local temperatures
Scenario • Daisyworld is subject to levels of increasing temperature • At low temperatures, black daisies proliferate • As the temperature increases, white daisies take over • Inevitably, temperature becomes too hot and no daisies survive • Observation: For a limited range of temperature inputs, daisies are able to keep the temperature at 22.5 C • Conclusion: Simple local interactions among the biota can have global regulatory consequences
Criticisms of Daisyworld • Small genotype space: doesn’t show relationship between evolution and regulation • What if Daisyworld was extended to include genotypes for temperature preference? At any point in the simulation, the population comprises daisies that: • prefer the current temperature; • prefer a higher temperature and have a low albedo; or • prefer a lower temperature and have a high albedo • Simulations show that daisies will simply adapt to the rising temperature, rather than regulate it
Guild Model • Objective: To simulate the emergence of nutrient recycling networks and chemical ratio regulation using natural selection mechanisms • Key element borrowed from Daisyworld: • Organisms are able to create local buffers against the environment
Guild Model • Biochemical Guild: Organisms that have the same nutrient inputs and outputs • Organisms cannot consume and produce the same chemical
1 … n 1 … n 1 … n 1 … n At the Environmental Level • Nutrients N1…Nn • Input fluxes • Output fluxes • Environment chemicals (internal amount)
1 … n 1 … n 1 … n 1 … n At the Genome Level • enZyme genes: Zk = 1 means that organism produces an enzyme to free Nk from the detritus • Chemical genes • Finpercentage of each nutrient consumed (input) • Foutpercentage of each nutrient produced (output)
Organism characteristics • Rf : base feeding rate • Rm : metabolism rate • X : biomass • ksat : satisfaction
Satisfaction • An organism’s satisfaction is based the deviation of its local perception of the relative fractions of the environmental nutrients from a user-defined optimal ratio • An individual’s input and output fractions are taken into account when computing the effective nutrient fractions that it experiences • The closer the ratio is to the user-defined optimal ratio, the higher the satisfaction
Feeding and Metabolism • Afeed = X0.75 * rf * S • Example: X0.75 = 900, rf = 0.01, S = 1, then Afeed = 9. The organism attempts to consume 9 units of nutrients, in the proportion specified by its input alleles. • The input nutrients are immediately converted into biomass • Ametab = X0.75 (rm + nz * costz)
Death and Decay • An organism dies if it cannot access sufficient input nutrients • Mortality rate is dependent on population density • The biomass of a dead organism is partitioned into the detritus in direct proportion to its input nutrients • An organism feeds on detritus only if there are no available nutrients left to feed on, and if it produces a nutrient-specific enzyme to free the nutrient from the detritus
Reproduction • Reproduction is permitted only if the population has not reached its carrying capacity • Reproduction through replication: an organism splits into two when it has doubled its biomass • Mutations may occur during replication • A percentage of organisms are randomly selected for conjugation (chromosomal crossover)
Global Measures of System Performance • An efficiently recycling ecosystem is where: • The outputs of one guild are consumed by another guild • The detritus of one guild is freed by the enzymes of another guild and immediately consumed • These processes prevent chemical loss from the environment and increase the biomass
Global Measures of System Performance: Cycling Ratio • The amount of nutrients consumed over the amount available from the input flux • The higher the ratio, the more self-sufficient the environment is
Ideal Free Distribution (IFD) • IFD error compares the ratio of the available nutrients (environment and detritus) against the average input nutrient ratio of the biota. • Essentially, IFD measures how well the biota has adapted to its environment. The biota has completely adapted when IFD = 0
Guild Simulation in 1D • Initial population size: 100 • Max population size: 2000 • Number of generations: 800 • Timesteps per generation: 50 • Mutation rate / individual: 0.5 • Conjugation fraction / generation: 0.2 • Number of nutrients: 4 • Initial biomass units: 20
Guild Simulation in 1D • Homogenous population of 100 individuals: • All individuals produce N1 • All individuals consume N2 • No individuals produce enzymes • Nutrient inputs: • [20,20,20,20] (Generations 1 – 400) • [5,10,25,50] (Generations 401 – 600) • [50,25,10,5] (Generations 601 – 800) • Goal environmental chemical ratios: • [0.4,0.3,0.2,0.1]
Population Size • Initially every individual consumes N2, but there is not enough N2 to support the whole population. Population size drops to below 50 at startup. • Due to mutation, some individuals can now consume a nutrient other than N2. With an alternative nutrient to feed on, the population starts increasing after 100 generations.
Diversity • At startup, all individuals produce N1 and consume N2 • Over 300 generations, the production and consumption of the 4 nutrients converge to an equal proportion
Enzyme Production • Increasing enzyme production in the first 100 generations is followed by decreased enzyme production in generations 101 - 300 • There is insufficient detritus to support the growing number of decomposers, and so the metabolic cost of producing enzymes does not pay off
Increase in N1-only Consumers • After 300 generations, an N1-only consumer emerges • Because all individuals produced N1 at startup, there is an abundant amount of N1 in the environment • Conditions for N1-only consumers are ideal, and so the population of N1-only consumers multiplies rapidly
Population Boom • Increased diversity, but constant biomass • Advent of N1-only consumer allows conversion of N1 into biomass • The output nutrients of the N1-only consumers supply other organisms with nutrients – this triggers a population boom as organisms feed and multiply. Population size is now over 900 • Throughput of the recycling networks increase. Cycling ratios increase
Population Limit Reached • When the population exceeds 900, the system reaches a new steady-state limit, which can only be increased by changes in the external nutrient fluxes • At this density, competition for nutrients is fierce. Enzyme production is an advantage, allowing individuals to tap into the nutrients stored in the detritus. • Increased detritus feeding increases the cycling ratio
Emergence of global nutrient-ratio control • Prior to the population-size and recycling booms, N1 made up a large fraction of the environmental nutrients. • After generation 300, the input diversity is diverse enough to ensure the consumption of most available nutrients, rather than having them left untouched in the environment. • Recycling loops primed by N1 consumption then facilitate a biomass increase
Extreme Control Problems • Input flux: [5,10,25,50] • Optimal ratio: [1/18,10/18,5/18,2/18] • Control is only feasible when biotic diversity reduces the dominance of any one nutrient. After this, the chemicals partition into values close to the desired ratios
Guild Model in 2D: Implementation in SWARM • Agents move around a 2D grid, eat nutrients and produce other nutrients as metabolic waste • Additional vision and metabolic genes • Gene mutations occur throughout a lifetime, but phenotypic results are manifest only in the next generation • Findings are consistent with the simulations in the 1D environment
Simulation Results • Emergence of nutrient recycling networks • Set of nutrients + vast number of organisms resource competition emergence of many biochemical guilds nutrient recycling networks • Emergence of global regulation of chemical ratios • Under-consumed nutrients + new consumers population explosion increase in cycling ratios high transfer fluxes between guilds control of global chemical ratios, via their cumulative production and consumption. • Coordinated behaviour is not due to group selection or teleology. It can be explained by individual-based natural selection
Significance of Findings • Previous models such as Daisyworld support the compatibility of Gaia and natural selection, but they exhibit a certain hard-wiredness • The Guild Model showed that global regulation can also emerge from the aggregate metabolism of a community
Critique of Guild Model • In the real world, recycling networks refer to when the same nutrient cycles through the network (albeit in different forms). An organism cannot feed on a nutrient and then output an arbitrary nutrient as waste • Recall the Law of Conservation of Matter: Matter cannot be created or destroyed • Limited genotype space: what if biota adapted to the current chemical ratios, rather than trying to change it?
Conclusion • Guild Model supports the view that the emergence of nutrient recycling networks and regulation of chemical ratios are consequences of natural selection • Needs to strengthen its argument by revising its chemical model and the issue of evolving preferences
References • http://alife.tuke.sk/projekty/mag_html/guild/guild.html • http://neuron-ai.tuke.sk/~zvirinsk/projects.htm • http://neuron.tuke.sk/~zvirinsk/thesis/index.html • http://www.idi.ntnu.no/grupper/ai/eval/guild/guild.html • http://userpage.chemie.fu-berlin.de/~steffen/bcc/111.html • http://www.alife.org/links.html