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Join this course to learn about physically based simulation and its applications in fields such as movies, medical research, and games. Explore the tradeoff between realism and efficiency in simulating elastic, rigid, and fluid materials in 3D, 2D, and 1D. This course is suitable for advanced undergraduates, master students, and PhD students with backgrounds in physics, linear algebra, calculus, computer graphics, and numerical methods.
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CSE 788.14 Physically Based Simulation Fall 2011, 3 units Mon Wed Fri 2:30PM - 3:18PM Central Classroom Bldg 0218 http://www.cse.ohio-state.edu/~whmin/cse788-11-fall
About the teacher • Assistant Professor in CSE • Postdoc at Berkeley (2 years) • PhD at Georgia Tech • whmin at cse.ohio-state.edu • Office Hours: Mon Wed Fri, after class
About the course • PhD students • Master students • Advanced undergraduates • Backgrounds: Physics, linear algebra, calculus, computer graphics (using OpenGL), numerical methods
Tradeoff Realism movies Future Direction medical games Efficiency
Research in Physically Based Simulation 3D 2D 1D elastic rigid fluid
Research in Physically Based Simulation elastic rigid fluid