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Gaming systems for improvement and self-management of physical and mental capabilities of older workers. Michał Kosiedowski Poznań Supercomputing and Networking Center kat@man.poznan.pl Robert Szeklicki & Przymysław Lutomski Eugeniusz Piasecki University School of Physical Education
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Gaming systems for improvement and self-management of physical and mental capabilities of older workers Michał Kosiedowski Poznań Supercomputing and Networking Center kat@man.poznan.pl Robert Szeklicki & Przymysław Lutomski Eugeniusz Piasecki University School of Physical Education [szeklicki,lutomski]@awf.poznan.pl AAL JP Call 6 Central InfoDay – Brussels, 6 February 2013
Who We Are • Poznań Supercomputing and Networking Center • ICT R+D center (70+ projects co-funded by EU) and provider of e-Infrastructure (academia, education, other public sectors) • technologies, services and applications for the Information Society: Future Internet • team participating in the project – telemedicine and AAL: regional teletrauma network, patient digital libraries, pilot deployment of reference AAL platform • Eugeniusz Piasecki University School of Physical Education • research in various aspects of physical activity in sport, physiotherapy and physical education • team participating in the project: habitual physical activity of the elderly, postural stability and physical fitness, physiotherapy, medicine of sports AAL JP Call 6 Central InfoDay – Brussels, 6 February 2013
Project Idea:improvement and self-management of physical and mental capabilities of older workers supports e-wellness station resulting in Self-assessment of physical and mental condition wellness assessment work place supports social networking application Social integration of employees anywhere • Physical activity • and stress monitoring supports resulting in anywhere resulting in smart personal area network common physical activity supported with participation of trainers evaluation of physical condition and stress load Personalized stress management and fitness programming home support resulting in self-adaptation of the personalized fitness program gesture recognition fitness games AAL JP Call 6 Central InfoDay – Brussels, 6 february 2013
Looking for • Affective computing expertise • Gesture recognition expertise • Psychology of work expertise • Personal medical device manufacturer: wellness assessment station • Potential end users organizations: field trial AAL JP Call 6 Central InfoDay – Brussels, 6 February 2013