1 / 57

Lessons from developing an Iphone App + Server backend

Lessons from developing an Iphone App + Server backend. Sujee Maniyam hello@sujee.net http:// sujee.net http://DiscountsForMe.net Feb 2010. Quiz. PRIZE! Where was this picture taken?. My Background. Developer (enterprise, web) Java / Php / Ruby / obj -C

ollie
Download Presentation

Lessons from developing an Iphone App + Server backend

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Lessons from developing anIphone App + Server backend Sujee Maniyam hello@sujee.net http://sujee.net http://DiscountsForMe.net Feb 2010

  2. Quiz • PRIZE! • Where was this picture taken?

  3. My Background • Developer (enterprise, web) • Java / Php / Ruby / obj-C • First iphone app (Apr 2009)

  4. Target Audience • Iphone app developers • Server backend developers for mobile apps • Expert level: Beginner - Intermediate

  5. Why Client-Server Apps? • Some apps run fine on the device disconnected (Tips calculator) • “I think” majority of SMART apps in the future will have a server backend • Some cool apps • Amazon • Yelp • Red Laser • Countless games

  6. Server Backend gives you… • A community (games, social interactions) • Push Notification • Heavy computational lifting (image recognition) • Up-to date data (bar code scanners) • ‘collective intelligence’ (most popular item today is…)

  7. My App: DiscountsForMe • Shows member benefits • Based on location • V2.0 in app store • Memberships: • Public radio (KQED, WHYY) • Bank of America card • AARP • More…

  8. Architecture • Server (DiscountsForMe.net) serves data • Server is Rails app • Iphone app talks to the server • <Insert usual SERVER ---- INTERNET CLOUD ---- IPHONEpicture here>

  9. Web App / Mobile App ? • What should server side code support? • Are you adding mobile support for an existing web-app? • Just mobile platform? (simpler ??) • Hybrid (web + mobile)  more work • DiscountsForMe is a hybrid app

  10. 1) Connectivity : Simple Start • First cut : App made three server calls at startup • ping() • Get_X() • Get_Y() • Simulator • Iphone over Wi-fi • Iphone over 3G • LAG-TIME is a problem

  11. Connectivity : Minimize Lag Time • Noticeable lag time over 3G/Edge • Reducing lag time • Show cached data • Download in background • Condense network calls (especially if the user is waiting for data) • So, condensed call becomes • Get_X() • Get_Y() get_X_Y()

  12. Iphone Connectivity • BIG LESSON 1 : • Test on IPHONE (not just simulator) • Test with WiFi OFF! (3G can be slow to connect, EDGE even worse) • You may need to reorganize the logic to improve response time (I had to) • LESSON 2 • Test in AirPlane Mode (all RADIOS off)(a frequent reason network apps are rejected )

  13. Network setup – WIFI • Home networkover WIFI • Run local serveron laptop • Iphone + Simulatorcan connect just fine

  14. Setup for 3G

  15. Network Setup for 3G • Need a public IP • Use a hosted server • Or use your cable modem public-IP and have your router do port-forwarding • DYNDNS : http://www.dyndns.com/

  16. 2) Talking to Server : Format • Choices : XML, JSON, other (csv, binary – protobuf/thift) • JSON smaller size than XML (50% less) • Json : use TouchJSON library http://code.google.com/p/touchcode/wiki/TouchJSON • JSON String  Touch JsonNSDictionary (yay!) • XML : NSXML(sdk) / TouchXML / KissXMLhttp://www.71squared.co.uk/2009/05/processing-xml-on-the-iphone/ • Rails makes it real easy to send Json/xml • Some_obj.to_json • Some_obj.to_xml

  17. Keeping it small • Trim objects • No need to send all attributes • Active records have extra attributes (created_at, updated_at ..etc) • Example: # specify attributes to serialize obj.to_json(:only => [:name, :age]) # combine other my_response = {} my_response[:book_name] = book.name my_response[:author_name] = book.author.name render(:json => my_response.to_json()) - Compress (zip) response

  18. GET vs POST • iPhone SDK has a simple switch to control GET / POST • What is the difference in Rails? • Post requests have ‘authenticity token’ for cookie based sessions • Use DB based sessions or turn off authenticity-protection

  19. Agenda • Connectivity • Data format • Secure Data transfer • UDIDs, Keys, analytics • Controlling app from server

  20. Secure Data Transfer • Plain HTTP is fine most of the time • If you want to secure data • Symmetric key encryption (shared ‘seckr3t’ key on Iphone app and server) • Public-private key encryption (e.g. SSH) : private key on server, public key on iphone • Enter : HTTPS

  21. Secure data transfer : httpS • SSL is ‘good enough’ for most of us • Get a proper SSL certificate ($30). Self-signed certs don’t work by default • Beware connection time is a little longer for httpS • Verify your ssl certificate is installed properlyhttp://www.digicert.com/help/

  22. Verify SSL Cert…

  23. Break & Quiz

  24. Agenda • Connectivity • Data format • Secure Data transfer • UDIDs, Keys, multiple versions, analytics • Controlling app from server

  25. What do I send to the server? • Think about including • UDID (device id) • And a Key (compiled within the app) • http://example.com/iphone/foo?udid=xxxx&key=yyyy • Why?

  26. Unique Device ID (UDID) • Each iphone has a unique ID, etched in hardware (just like MAC address) • Your app can send UDID with each request • Uses • metrics on app usage • Easy account creation (no signup)

  27. Identify a User (Device) • UDID can help you ‘auto –create’ accounts on server • Eg. High scores of games • Allow users to create a custom user name later • Beware of a user using multiple devices (multiple UDIDs)

  28. Metrics • Client Side metrics • Server side metrics

  29. Client Side Metrics • Code embedded in your iphone app • Usage, Users (new, repeat), session length • Few companies (Flurry, Pinch Media ..etc) • Pretty easy to integrate • Nice dashboards • Free! (mostly)

  30. Metrics : Client Side

  31. Server Side Metrics • why? • Some things are easily measured on server side • ‘collective intelligence’ • Popular discounts • Security audits • Isolating an IP-address doing too many requests / scraping • Easy to extract data / graphs ..etc • Needs a bit of work on your side

  32. Sample Server Side log data • Device_id : iphone, android, web, • Location • Ip_address • Response_time • Response_data_size • Client_key • Created_at • Updated_at

  33. Server Side Metric : Time To Serve • Want to measure the time spent on each request • use around_filter in Controllerclass MyControlleraround_filter :log_access, :only => [:get_A]

  34. Response Time … def log_access start_time = Time.now yield end_time = Time.now elapsed = ((end_time - start_time)*1000.0).to_int End

  35. Server side Metric 2) Response Size def log_access start_time = Time.now yield end_time = Time.now elapsed = ((end_time - start_time)*1000.0).to_int response_data_size = response.body.length End

  36. Response Time Chart Time (ms)

  37. Response Size Chart • Response size (kbytes)

  38. Access keys • Keys are random, ‘sekret’ strings compiled into the iphone app • Sample key = “iphone_v1.0_xklajdfoi2” (human readable + ‘hard to guess’) • Start using ‘access keys’ from day-1 • Each request to server must have a valid key • Uses • Easy to control client access (Prevent scraping, DOS ..etc) • Monitoring (what versions are being used) • Support multiple versions, easy upgrade

  39. Access Keys In controller: @@keys = [ "iphone_v0.0_foobar” , "iphone_v1.0_afajiu” , "iphone_v2.0_fi98d”, "iphone_v2.0_plus_fsafa” , "android_v1.0_fasjlkuo” ] @@keys_premium = ["iphone_v2.0_plus_fsfa"]

  40. Supporting multiple versions • May be supporting 2-3 client versions at a time (users don’t always run the latest) • Keep old ‘API’ around, build-out new API if (is_v2_or_later(key)) { do something } else {do some thing else} • This can get convoluted (see next page…)

  41. Supporting multiple clients…

  42. Supporting Multiple Clients… • Have different controllers handle different client versions#define SERVER @”https://foo.com/iphone1”#define SERVER @”https://foo.com/iphone2” • Make sure to avoid code duplication • Plan-B : End-of-life If ( ! is_supported_version(key)){send_msg(“please upgrade”);}

  43. Server side : keeping it secure • Make sure ‘secret stuff’ doesn’t get logged in log-files • In Rails : class Mobile::MobileController < ApplicationControllerfilter_parameter_logging [:key, :uid] end • Output: Processing IphoneController#get_memberships_and_discounts (for 166.137.132.167 at 2009-07-02 16:07:41) [POST] Session ID: 126e5a73742f92f85c1158ea63fd960a Parameters: {"loc"=>"39.282440,-76.765693", "action"=>"get_memberships_and_discounts", "uid"=>”[FILTERED]", "controller"=>"mobile/iphone", "dist"=>"25", "mems"=>"", "key"=>"[FILTERED]"}

  44. Example : Controllers • MobileController • IPhoneController < MobileController • AndroidController < MobileController • Most of the shared logic in ‘MobileController’ • Sample iPhone controllerClass IphoneController < MobileController def client_type_id 3 end end

  45. Example … Class MobileController @@valid_keys = [……] def ping to_ret = {} begin validate to_ret[:status] = “OK” rescue to_ret[:error] = $1.message end render (:json => to_ret.to_json) end end

  46. Example … Def validate #verify the key if (params[:key].blank?) raise DiscountsError, "dude, where is my key?" end if (params[:uid].blank?) raise DiscountsError, "dude, who are you?" end unless (@@valid_keys .has_key?(params[:key])) raise DiscountsError, "un supported version, please upgrade" end end end

  47. Controlling app behavior from Server

  48. Control … • Apps changes are not easy to ‘get out’ • Approval process takes time • Users may not upgrade to latest version • Server changes are under your control and easy to deploy • So build in control-switches in the app, that can be directed from server

More Related