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Main Ideas -- First Reading Assignment. Sender. Receiver. medium. Communication Model. NOISE. De- code. En- code. Feedback. IMC. “Promotion” in the 4 Ps 5 elements Advertising Sales promotion Personal Selling Public Relations Direct Marketing What about Online Marketing?.
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Sender Receiver medium Communication Model NOISE De- code En- code Feedback
IMC • “Promotion” in the 4 Ps • 5 elements • Advertising • Sales promotion • Personal Selling • Public Relations • Direct Marketing • What about Online Marketing?
Actors in communications of the firm Executivemgt Corporatecomm. Customers Marketing Customers’friends Media Agency Editorial Advertising Account exec & mgr Creatives Media planners and buyers Principals Product or market manager
Customer decision process ProblemRecognition InformationSearch AlternativeEvaluation Choice andPurchase Post-purchaseExperience
Some key ideas in the Consumer Decision Process • Involvement – Importance • What are the effects of low and high involvement? • Evoked set – alternatives that come to mind • But not all make it to the consideration set • In high involvement, the evoked set can be altered
Three Factors of Attitude Conative- Disposition To Acting Cognitive- Thinking Affective- Feeling
Low- Involvement Hierarchy I Low- Involvement Hierarchy II Learning Hierarchy Emotional Hierarchy Thinking Feeling Action Action Feeling Action Feeling Thinking Action Thinking Thinking Feeling Forms of Attitude Acquisition
Elaboration Likelihood Model of Persuasion • Elaboration likelihood based on • Motivation to process info • Ability to process info • If High motivation and High ability to process => • Central route to persuasion (attitude change) • If Low motivation or Low ability to process => • Peripheral route to persuasion (attitude change)
Some important elements of the Consumer Environment • Family Life Cycle – households have differing needs as families are formed, grow, and disperse • Life-changing events • The occasions often require significant purchases • Buying behavior is changed afterward • Examples: wedding, new baby, graduation, first house • Sometimes the events are societal, e.g., 9/11, economic boom or bust, natural disaster, etc.
Response Stages Cognitive Affective Conative AIDA Attention Interest Desire Action Response Hierarchies Hierarchy of Effects Awareness Knowledge Liking Preference Conviction Purchase
Means – End Theory • Customer sees a chain of connections from product attributes to a desired end-state product attributes -> benefits -> end state • Leverage points: communications elements that make the connections • End-state is value-driven
Types of Appeals • Fear • Humor • Sex • Music • Rationality • Emotion • Scarcity
Evaluation – Ch. 16 • Evaluation – two big questions? • Did we reach our objectives? • Why or why not? • Two kinds of evaluations • Message evaluations • Evaluation of respondent behaviors
Designing Ads MessageStrategy Type ofAppeal ExecutionalFramework • Cognitive • Affective • Conative • Brand Image • Fear • Humor • Sex • Music • Rationality • Emotion • Scarcity • Animation • Slice-of-life • Dramatization • Testimonial • Authoritative • Demonstration • Fantasy • Informative