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table tennistable tennis

History. The earliest known form of the sport, called indoor tennis, was played in the early 1880s by British army officers in India and South Africa, using lids from cigar boxes as paddles and rounded corks from wine bottles as balls, with a row of books set up across the middle of a table to form the net..

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table tennistable tennis

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    1. Table Tennis

    3. Equipment The equipment required to play table tennis are a ping-pong table, a net, paddles and ping-pong balls. Following is a summary of official table tennis rules on the equipment used. Table The table should be 274 cm. x 152.5 cm. (9 ft x 5 ft) in size and 76 cm. (2 ft. 6 in.) above the floor. It is usually painted with a dark green matt finish and has a white 2 cm. (3/4 inch) line along each edge. There is also a white 3 mm. (1/8 in.) line down the center of the table for use in doubles games. Net The net divides the playing surface into two courts of equal size. The net should be 15.25 cm. (6 in.) high, with the post being at most 15.25 cm. (6 in.) outside the side lines. The bottom of the net should be as close as possible to the playing surface.

    4. Shake Hand Grip

    5. How the game is played The game is won when one person scores 21 or more points and is 2 points ahead of his or her opponent. In other words, you can win with a score of 21-19 but not 21-20. If there is less than 2 points difference, the game continues until one player is ahead by 2 points. Scoring points The server must be able to serve the ball to the other side of the table or lose a point to the opponent. Once the ball is in play, either player can score a point, if the other is unable to return the ball to the other side of the table. Serving the ball The server must throw the ball up at least 6 inches without spin before hitting the ball. Flicking the ball to the paddle with the thumb or holding the ball and hitting it are illegal services. Must hit table The served ball must hit the table on the server's side before bouncing over the net. It must then hit the table on the other side. If it hits the net or goes off an edge without hitting the table on the other side, it is a lost point. If the ball hits the net and goes over the the other side, it is a let serve. The ball can be served over. Doubles game If it is a doubles game, the ball must be served across to the opposite court. If it does not hit the table on the opposite court, the opponent gets the point. Serve five times In common play, each player serves the ball--resulting in a score--five times. Then the other player serves. There are various methods to determine who serves first. Returning the ball The second player then tries to return the served ball to the opponent's side. the ball not hit his or her side of the table before going over the net, and it must strike the table on the other side. If it flies off the table, the opponent scores a point. The players hit the ball back and forth until one misses a shot, giving the other player the point.

    6. Basic strategies There are a number of strategies used to win a game of table tennis. Hit to weak side One of the most basic strategy in the game is to hit the ball to your opponent's weak side--usually the left side. Some will only serve to the weak side. In "gentlemen's" games, the service is alternated between the left and right sides. Put spin on the ball A top spin is most often used, because it curves the ball downward to the table and allows more power on the hit. Backspins can confuse an opponent, but the ball often bounces up and allows the player to "kill" the return. Side spins can cause the ball to go off the opponent's paddle in unexpected directions. Set-up opponent Getting the opponent to run is good to wear him down, as well as to set him up for a shot he cannot return. There are numerous other strategies concerning how the ball is hit and how to get an advantage on your opponent.

    7. Vocabulary Antispin - An inverted rubber sheet that is very slick so that spin does not take on it. It usually has a very dead sponge underneath. It is mostly used for defensive shots. Also known as "anti." Backhand - A shot done with the racket to the left of the elbow for a right-hander, the reverse for a lefthander. Backspin - A type of spin used mostly on defensive shots. When you chop the ball, you produce backspin. The bottom of the ball will move away from you. Blade - The racket, usually without covering. Block - A quick, off the bounce return of an aggressive drive done by just holding the racket in the ball's path. Blocker - A style of play where blocking is the primary shot. Chop - A defensive return of a drive with backspin, usually done from well away from the table. (See backspin.) Chop Block - A block where racket is chopped down at contact to create backspin. Chopper - A style of play where chopping is the primary shot. Closed Racket - If the racket's hitting surface is aimed downward, with the top edge leaning away from you, it is closed. Counter drive - A drive made against a drive. Some players specialize in counter driving. Counter loop - To loop a loop. Counter smash - To smash a smash. Crosscourt - A ball that is hit diagonally from corner to corner. Crossover - A style of footwork that require you to cross your feet. Dead - A ball with no spin. Deep - A ball that will not bounce twice on the opponent's side of the table if given the chance. Default - Being disqualified from a match for any reason. Double Bounce - A ball that hits the same side of the table twice. The person on that side loses the point. Down-the-Line - A ball that is hit along the side of the table, parallel to the sidelines, is hit down the line. Drop Shot - Putting the ball so short that the opponent has trouble reaching the ball. Done when the opponent is away from the table. Flat - A ball that has no spin, usually traveling with good pace. A shot where the ball hits the racket straight on, at a perpendicular angle. Flip - An aggressive topspin return of a ball that lands near the net. (A short ball.) Footwork - How a person moves to make a shot. Forehand - Any shot done with the racket to the right of the elbow for a right-hander, to the left for a lefthander. Free Hand - The hand not holding the racket. Handicap events - An event in a tournament where points are spotted to make the match even. Can be singles or doubles. Hard Rubber - A type of racket covering with pips out rubber but no sponge underneath. It was the most common covering for many years until the development of sponge rubber. High Toss Serve - A serve where the ball is thrown high into the air. This increases both spin and deception. Hitter - A style of play where hitting is the primary shot. Inverted Sponge - The most common racket covering. It consists of a sheet of pips out rubber on top of a layer of sponge. The pips point inward, so the surface is smooth. This is the opposite of pips-out sponge, where the pips point outward. ITTF - International Table Tennis Federation. The governing body for table tennis in the world. Kill shot - See smash. Let - If play is interrupted for any reason during a rally, a let is called and the point does not count. Loaded - A ball with a great deal of spin. Lob - A high defensive return of a smash. Usually done with topspin or sidespin. Long - See deep.

    8. Vocabulary Long Pips - A type of pips out rubber where the pips are long and thin and bend on contact with the ball. It returns the ball with whatever spin was on it at contact and is very difficult to play against if you are not used to it. Loop - A heavy topspin shot usually considered the most important shot in the game. Many players either specialize in looping or in handling the loop. Looper - A style of play where the primary shot is the loop. Match - A two out of three or three out of five games contest. Open Racket - If the hitting surface of the racket is aimed upwards, with the top edge leaning towards you, it is open. Penholder - A type of grip used mostly by Asians. It gives the best possible forehand but the most awkward backhand of the conventional grips. Pips - The small conical bits of rubber that cover a sheet of table tennis rubber. Pips-out - A type of racket covering. It consists of a sheet of pips out rubber on top of a layer of sponge. The pips point outward, the opposite of inverted. Playing Surface - The top of the table, including the edges. Push - A backspin return of backspin. Usually defensive. Racket - What you hit the ball with. The blade plus covering. Racket hand - The hand that holds the racket. Rally - The hitting of the ball back and forth, commencing with the serve and ending when a point is won. Rating - A number that is assigned to all tournament players after their first tournament. The better the player the higher the rating should be. The range is from about 200 to about 2900. Rating Events - An event in a tournament where to be eligible you must be rated under a specified amount. Receive - The return of a serve. Rubber - The racket covering. Sometimes refers only to the rubber on top of a sponge base. Rubber Cleaner - Used to keep the surface of inverted rubber clean. Sandwich Rubber - A sponge base covered by a sheet of rubber with pips, with the pips pointing either in or out. If pointed in, it is inverted sponge. If pointed out, it is pips out sponge. Seemiller Grip - A grip that is often used in the United States. Named after five-times U.S. National Champion Danny Seemiller who first developed it. Many coaches consider it an inferior grip and outside the U.S. it is almost unheard of. Also known as the American Grip. Serve - The first shot, done by the server. It begins with the ball being thrown up from palm of hand and struck by the racket. Shakehands Grip - The most popular grip. It gives the best balance of forehand and backhand. Short - A ball that would bounce twice on the opponent's side of the table if given the chance. Smash - A putaway shot. Ball is hit with enough speed so opponent cannot make a return. Smother Kill - To smash right off the bounce. Usually done against a lob. Speed Glue - A type of glue that can be put under a sheet of table tennis sponge to make it faster and spinnier. Spin - The rotation of the ball. Sponge - The bouncy rubber material used in sandwich covering. It is used under a sheet of rubber with pips. It revolutionized the game and ended the hard rubber age in the 1950's. Stroke - Any shot used in the game, including the serve. Topspin - A type of spin used on most aggressive shots, with an extreme amount being used in the loop shot. When you topspin the ball, the top of the ball moves away from you. Two-Step Footwork - The most popular style of footwork. Umpire - The official who keeps score and enforces rules during a match. Underspin - See backspin. USATT - USA Table Tennis. The governing body for table tennis in the United States. There are a number of membership benefits, including the bi-monthly color glossy magazine, and may play in USATT tournaments and receive a USATT rating. As of 2001, there were about 8000 members. Volley - To hit the ball before it bounces on your side of the table. It results in an immediate loss of the point.

    9. Worksheet Draw and label a table tennis table, be sure to include the dimensions. What are the three strategies to use when playing Table Tennis? Give a brief history of Table Tennis. What are the different types of grips used in Table Tennis? How is a point scored in Table Tennis? Define the following terms; Backhand, backspin, chop, crosscourt, drop shot, flat, high toss serve, hitter, smash, lob, match, penholder, rally, receive, serve, shakehand, spin, volley, top spin, stroke. How many serves does a player get? When did Table Tennis become an Olympic sport?

    10. Work cited http://www.hickoksports.com/history/tabltenn.shtml http://www.fortunecity.com/olympia/dimaggio/62/ttbasic.html http://www.school-for-champions.com/sports/tabletennis.htm http://www.usatt.org/organization/glossary_tt.shtml

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