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Rating Table Tennis Players. An application of Bayesian inference. Ratings. The USATT rates all members A rating is an integer between 0 and 3000. Fan Yi Yong 2774. Example. Lee Bahlman 2045 Dell Sweeris 2080. Todd Sweeris. Old System. Example. Lee Bahlman (2045)
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Rating Table Tennis Players An application of Bayesian inference
Ratings • The USATT rates all members • A rating is an integer between 0 and 3000
Example Lee Bahlman 2045 Dell Sweeris 2080 Todd Sweeris
Example Lee Bahlman (2045) Dell Sweeris (2080) If Lee wins Bahlman (2055) Sweeris (2070) If Dell wins Bahlman (2038) Sweeris (2087)
Complications • Unrated Players • Underrated or Overrated Players
Processing a Tournament • First Pass - Assign Initial Ratings • Rate unrated players • Second Pass - Adjust Ratings • The “fifty point change” rule • Third Pass - Compute Final Ratings • Using the table of points
Problems Arbitrary Numbers (table of points, fifty-point rule)
Problems Arbitrary Numbers (table of points, fifty-point rule) Human Intervention Necessary Manipulable
A New Rating System? • USATT commissioned a study • David Marcus (Ph.D., MIT, Statistics) developed a new method • Under review by USATT • May or may not be adopted
Proposed New Method Based on three mathematical ideas • Either player may win a match (probability) • Ratings have some uncertainty (probability) • Tournaments are data to update ratings (statistics)
What is a rating? • Classical statistical model – • a rating is a parameter that is possibly unknown • We need to estimate the parameter • Bayesian model - • our uncertainty about the parameter is reflected in a probability distribution, the probability is subjective probability
What is a rating? • A rating is a probability distribution • The distributions used are discrete versions of the normal distribution • The mass function is nonzero on ratings 0, 10, 20, … , 3590, 3600
Example Probability that Lee is rated 2050 and loses Dell Rated 2000 Lee Rated 2050 Probability Lee loses if rated 2050 and Dell rated 2000
Updating Ratings • Each player has an initial rating • The results of the tournament are the data • Bayes Theorem is used to update the ratings • Computationally intense - hundreds of players and hundreds of possible ratings per player