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Development of a project-oriented Computer Game Design Course. Instruction Improvement Colloquium Alex Pang May 8, 2006. Background. Plans for a degree program in computer games Existing courses + new game courses e.g. game design, game AI, …
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Development of a project-oriented Computer Game Design Course Instruction Improvement Colloquium Alex Pang May 8, 2006
Background • Plans for a degree program in computer games • Existing courses + new game courses e.g. game design, game AI, … • Visualization / computer graphics != computer games • No in-house expertise
Proposal • Pattern after CG / Vis / Anim course – project-oriented • Transition plans – initially hosted by CMPS 161 (evolving nature) • Plan: interdisciplinary, targetted game assignment e.g. for certain age group, gender, etc. • Reality: CG / Anim background • Issue: Game design vs Game engine
Assessment • Internal (class) vs External (other schools)
Attraction • Recruiting • Summer camps • Game competitions
Updates • New faculty hire: Game AI • CMPS 161 projects • http://www.soe.ucsc.edu/classes/cmps161/Winter06/projects/