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VIRTUAL REALITY GROUP PROJECT PRESENTATION TOPIC: CAR RACE DOUGH-NUT MANEUVERS Presenters: Amarachi Ekedebe Shola Akoda Rashidi Semiti Jeffery Rattle.
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VIRTUAL REALITY GROUP PROJECT PRESENTATIONTOPIC:CAR RACE DOUGH-NUT MANEUVERSPresenters: Amarachi EkedebeSholaAkodaRashidiSemiti Jeffery Rattle
FOCUS OF PRESENTATION*Main Objective*Models: *Stadium & Track *Track, Cars and Flag Man *Spectators *Screen Shots, Links & Sources*Challenges & Recommendation
MAIN OBJECTIVES*Models a virtual reality simulation that primarily envisions a car race environment.* Seeks to model the doughnut cycle of a race maneuver with the sophisticated effects of the buzz felt during the cycle and after the cycle is completed – Called the Dough-nut Maneuver.* The project will allow users to control how fast the cars will spin in circle and the radius of the doughnut.
Modeling and Animation Tools* Interpolators – Position Interpolator* Polygons – 246, 224* Sensors – Touch and Time* Textures – Audience, * Geometry – Box, Cone, Sphere, Ellipse, Cylinder and Tube* Lights – Stadium lights* Software & Hardware Used – Desktop, 3dsmax, Vrml, Lightwave3d, Dell Precision T3400 Intel Core 2 Quad, 8GB RAM
SPECTATORSTextures mapping were used instead of modeling due to the following:*Large Size*Decreased Speed
Links and Sources*http://artist-3d.com/free_3d_models/dnm/model_disp.php?uid=1478&count=count * http://artist-3d.com/free_3d_models/dnm/model_disp.php?uid=1204&count=count*http://www.3dvia.com/ - http://www.3dvia.com/models/AFC112A5B7899BAD
CHALLENGES *Timeline Adherence*Unavoidability of a Scope Creep*Limited Access to Free Resources*Retaining Inherent Internal Specifications
RECOMMENDATIONS*Realistic and Clear Definition of Expectations from the Planning Phase*Accurate Measurement of Benefit vs. Cost * Recognizing and Harnessing Expertise
RECOMMENDATIONSGoing Forward:* Rotation of the Cars*Smoke Effect *Agent Behavior *Controlled Speed