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Programmable processors for wireless base-stations. Sridhar Rajagopal ( sridhar@rice.edu ) December 11, 2003. Wireless rates clock rates. 4. 10. Clock frequency (MHz). 3. 10. 2. 10. W-LAN data rate (Mbps). 1. 10. 0. 10. -1. 10. Cellular data rate (Mbps). -2. 10. -3. 10.
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Programmable processors for wireless base-stations Sridhar Rajagopal (sridhar@rice.edu) December 11, 2003
Wireless rates clock rates 4 10 Clock frequency (MHz) 3 10 2 10 W-LAN data rate (Mbps) 1 10 0 10 -1 10 Cellular data rate (Mbps) -2 10 -3 10 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 Year Need to process 100X more bits per clock cycle today than in 1996 4 GHz 54-100 Mbps 200 MHz 2-10 Mbps 1 Mbps 9.6 Kbps
Base-stations need horsepower DSP(s) ‘Symbol rate’ processing RF ‘Chip rate’ ‘Packet rate’ processing (Analog) processing Decoding ASIC(s) Co-processor(s) DSP or and/or and/or RISC ASSP(s) ASIC(s) processor and/or FPGA(s) Sophisticated signal processing for multiple users Need 100-1000s of arithmetic operations to process 1 bit Base-stations require > 100 ALUs
Power efficiency and flexibility Wireless gets blacked out too Trying to use your cell phone during the blackout was nearly impossible. What went wrong?August 16, 2003: 8:58 AM EDT By Paul R. La Monica, CNN/Money Senior Writer Wireless systems getting harder-to-design • Evolving standards, compatibility issues • More base-stations per unit area • operational and maintenance costs Flexibility provides power-efficiency • Base-stations rarely operate at full capacity • Varying users, data rates, spreading, modulation, coding • Adapt resources to needs implies does not waste power – does not imply low power
Thesis addresses the following problem • Design programmableprocessors for wireless base-stations with 100s of ALUs : • map wireless algorithms on these processors • power-efficient (adapt resources to needs) • (c) decide #ALUs, clock frequency how much programmable? – as programmable as possible
Choice : Stream processors • Single processors won’t do • ILP, subword parallelism not sufficient • Register file explosion with increasing ALUs • Multiprocessors • Data parallelism in wireless systems • SIMD (vector) processors appropriate • Stream processors – media processing • Share characteristics with wireless systems • Shown potential to support 100-1000s of ALUs • Cycle accurate simulator and compiler tools available
Thesis contributions (a)Mapping algorithms on stream processors • designing data-parallel algorithm versions • tradeoffs between packing, ALU utilization and memory • reduced inter-cluster communication network (b)Improve power efficiency in stream processors • adapting compute resources to workload variations • varying voltage and frequency to real-time requirements (c) Design exploration between #ALUs and clock frequency to minimize power consumption • fast real-time performance prediction
Outline • Background • Wireless systems • Stream processors • Mapping algorithms to stream processors • Power efficiency • Design exploration • Broad impact and future work
Wireless workloads Time 1996 2004 ?
Key kernels studied for wireless • FFT – Media processing • QRD – Media processing • Outer product updates • Matrix – vector operations • matrix – matrix operations • Matrix transpose • Viterbi decoding • LDPC decoding
Characteristics of wireless • Compute-bound • Finite precision • Limited temporal data reuse • Streaming data • Data parallelism • Static, deterministic, regular workloads • Limited control flow
Parallelism levels in wireless systems int i,a[N],b[N],sum[N]; // 32 bits short int c[N],d[N],diff[N]; // 16 bitspacked for (i = 0; i< 1024; ++i) { sum[i] = a[i] + b[i]; diff[i] = c[i] - d[i]; } Instruction Level Parallelism (ILP) - DSP Subword Parallelism (MMX) - DSP Data Parallelism (DP) – Vector Processor • DP can decrease by increasing ILP and MMX – Example: loop unrolling DP ILP MMX
Stream Processors : multi-cluster DSPs Internal Memory micro controller micro controller + + ILP MMX + * * * Memory: Stream Register File (SRF) + + + + + + + + … ILP MMX + + + + * * * * * * * * * * * * DP adapt clusters to DP Identical clusters, same operations. Power-down unused FUs, clusters VLIW DSP (1 cluster)
Programming model kernel add(istream<int> a, istream<int> b, ostream<int> sum) { int inputA, inputB, output; loop_stream(a) { a >> inputA; b >> inputB; output = a + b; stream<int> a(1024); sum << output; stream<int> b(1024); } stream<int> sum(1024); stream<half2> c(512); } stream<half2> d(512); stream<half2> diff(512); add(a,b,sum); kernel sub(istream<half2> c, istream<half2> d, ostream<half2> diff) sub(c,d,diff); { int inputC, inputD, output; loop_stream(c) { c >> inputC; d >> inputD; output = c - d; diff << output; } } Communication Computation Your new hardware won’t run your old software – Balch’s law
Outline • Background • Wireless systems • Stream processors • Mapping algorithms to stream processors • Power efficiency • Design exploration • Broad impact and future work
Viterbi needs inter-cluster comm ACS in SWAPs Regular ACS DP vector X(0) X(0) X(0) X(0) X(1) X(1) X(2) X(1) X(2) X(2) X(2) X(4) X(3) X(3) X(6) X(3) X(4) X(4) X(8) X(4) X(5) X(10) X(5) X(5) X(6) X(6) X(6) X(12) X(14) X(7) X(7) X(7) X(8) X(8) X(8) X(1) X(9) X(9) X(9) X(3) X(5) X(10) X(10) X(10) X(11) X(7) X(11) X(11) X(12) X(9) X(12) X(12) X(13) X(13) X(13) X(11) X(14) X(13) X(14) X(14) X(15) X(15) X(15) X(15) Exploiting Viterbi DP: • Odd-even grouping of data
Performance of Viterbi decoding 1000 K = 9 K = 7 DSP K = 5 100 Frequency needed to attain real-time (in MHz) 10 Max DP 1 1 10 100 Number of clusters Ideal C64x DSP (w/o co-proc) needs ~200 MHz for real-time
Patterns in inter-cluster comm • Intercluster comm network fully connected • Structure in access patterns can be exploited • Broadcasting • Matrix-vector multiplication, matrix-matrix multiplication, outer product updates • Odd-even grouping • Transpose, Packing, Viterbi decoding
Odd-even grouping • Packing • overhead when input and output precisions are different • Not always beneficial for performance • Odd-even grouping required for bringing data to right cluster • Matrix transpose • Better done in ALUs than in memory • Shown to have an order-of-magnitude better performance • Done in ALUs as repeated odd-even groupings
Odd-even grouping 4 Clusters Data 0/4 1/5 2/6 3/7 2 2 O(C ) wires, O(C ) interconnections, 8 cycles 0 1 2 3 4 5 6 7 0 2 4 8 1 3 5 7 Inter-cluster communication Entire chip length Limits clock frequency Limits scaling
A reduced inter-cluster comm network 4 Clusters 0/4 1/5 2/6 3/7 Data Multiplexer Broadcasting support Registers Odd-even (pipelining) grouping Demultiplexer O(C log(C) ) wires, O(C ) interconnections, 8 cycles only nearest neighbor interconnections
Outline • Background • Wireless systems • Stream processors • Mapping algorithms to stream processors • Power efficiency • Design exploration • Broad impact and future work
Flexibility needed in workloads 25 2G base-station (16 Kbps/user) 3G base-station (128 Kbps/user) 20 15 Note: GOPs refer only to arithmetic computations Min. ALUs needed at 1 GHz Operation count (in GOPs) 10 5 0 (4,7) (4,9) (8,7) (8,9) (16,7) (16,9) (32,7) (32,9) (Users, Constraint lengths) Billions of computations per second needed Workload variation from ~1 GOPs for 4 users, constraint 7 viterbi to ~23 GOPs for 32 users, constraint 9 viterbi
Flexibility affects DP* *Data Parallelism is defined as the parallelism available after subword packing and loop unrolling U - Users, K - constraint length, N - spreading gain, R - decoding rate
When DP changes SRF C C C C Clusters 4 2 clusters • Data not in the right SRF banks • Overhead in bringing data to the right banks • Via memory • Via inter-cluster communication network
Adapting #clusters to Data Parallelism C C C C SRF Turned off using voltage gating to eliminate static and dynamic power dissipation Adaptive Multiplexer Network Clusters C C C C No reconfiguration 4: 2 reconfiguration 4:1 reconfiguration All clusters off C C C
Cluster utilization variation 100 50 (32,9) Cluster Utilization (32,7) 0 0 5 10 15 20 25 30 Cluster Index Cluster utilization variation on a 32-cluster processor (32, 9) = 32 users, constraint length 9 Viterbi
Frequency variation 1200 Mem Stall uC Stall Busy 1000 800 Real-time Frequency (in MHz) 600 400 200 0 (4,7) (4,9) (8,7) (8,9) (16,7) (16,9) (32,7) (32,9)
Operation • Dynamic Voltage-Frequency scaling when system changes significantly • Users, data rates … • Coarse time scale (every few seconds) • Turn off clusters • when parallelism changes significantly • Memory operations • Exceed real-time requirements • Finer time scales (100’s of microseconds)
Power : Voltage Gating & Scaling Power can change from 12.38 W to 300 mW (40x savings) depending on workload changes
Outline • Background • Wireless systems • Stream processors • Mapping algorithms to stream processors • Power efficiency • Design exploration • Broad impact and future work
Deciding ALUs vs. clock frequency • No independent variables • Clusters, ALUs, frequency, voltage (c,a,m,f) • Trade-offs exist • How to find the right combination for lowest power!
Static design exploration Dynamic part (Memory stalls Microcontroller stalls) Execution Time Static, predictable part (computations) also helps in quickly predicting real-time performance
Sensitivity analysis important • We have a capacitance model [Khailany2003] • All equations not exact • Need to see how variations affect solutions
Design exploration methodology • 3 types of parallelism: ILP, MMX, DP • For best performance (power) • Maximize the use of all • Maximize ILP and MMX at expense of DP • Loop unrolling, packing • Schedule on sufficient number of adders/multipliers • If DP remains, set clusters = DP • No other way to exploit that parallelism
Setting clusters, adders, multipliers • If sufficient DP, linear decrease in frequency with clusters • Set clusters depending on DP and execution time estimate • To find adders and multipliers, • Let compiler schedule algorithm workloads across different numbers of adders and multipliers and let it find execution time • Put all numbers in power equation • Compare increase in capacitance due to added ALUs and clusters with benefits in execution time • Choose the solution that minimizes the power
Design exploration for clusters (c) For sufficiently large #adders, #multipliers per cluster Explore Algorithm 1 : 32 clusters Explore Algorithm 2 : 64 clusters Explore Algorithm 3 : 64 clusters Explore Algorithm 4 : 16 clusters DP time
Clusters: frequency and power 4 1 10 0.9 0.8 0.7 Power µ f 2 Power µ f Frequency (MHz) f(c) 0.6 3 Power µ f Normalized Power 3 0.5 10 0.4 0.3 0.2 0.1 2 0 10 0 10 20 30 40 50 60 70 0 1 2 10 10 10 Clusters Clusters(c) 32 clusters at frequency = 836.692 MHz (p = 1) 64 clusters at frequency = 543.444 MHz (p = 2) 64 clusters at frequency = 543.444 MHz (p = 3) 3G workload
ALU utilization with frequency (78,18) (78,27) 1100 (78,45) 1000 900 (64,31) Real-Time Frequency (in MHz) with FU utilization(+,*) 800 (50,31) (65,46) 700 (38,28) 600 (51,42) (67,62) (32,28) 3 500 (42,37) 2.8 1 2.6 1.5 (33,34) (55,62) 2.4 2 2.2 2.5 (43,56) 2 3 1.8 #Multipliers 3.5 (36,53) 1.6 #Adders 4 1.4 4.5 1.2 1 5 3G workload
Exploration results ************************* Final Design Conclusion ************************* Clusters : 64 Multipliers/cluster : 1 Multiplier Utilization: 62% Adders/cluster : 3 Adder Utilization: 55% Real-time frequency : 568.68 MHz for 128 Kbps/user ************************* Exploration done in seconds….
Outline • Background • Wireless systems • Stream processors • Mapping algorithms to stream processors • Power efficiency • Design exploration • Broad impact and future work
Broader impact • Results not specific to base-stations • High performance, low power system designs • Concepts can be extended to handsets • Mux network applicable to all SIMD processors • Power efficiency in scientific computing • Results #2, #3 applicable to all stream applications • Design and power efficiency • Multimedia, MPEG, …
Future work Don’t believe the model is the reality (Proof is in the pudding) • Fabrication needed to verify concepts • Cycle accurate simulator • Extrapolating models for power • LDPC decoding (in progress) • Sparse matrix requires permutations over large data • Indexed SRF may help • 3G requires 1 GHz at 128 Kbps/user • 4G equalization at 1 Mbps breaks down (expected)
Need for new architectures, definitions and benchmarks • Road ends - conventional architectures[Agarwal2000] • Wide range of architectures – DSP, ASSP, ASIP, reconfigurable,stream, ASIC, programmable + • Difficult to compare and contrast • Need new definitions that allow comparisons • Wireless workloads • Typically ASIC designs • SPEC benchmark needed for programmable designs
Conclusions • Utilizing 100-1000s ALUs/clock cycle and mapping algorithms not easy in programmable architectures • Data parallel algorithms need to be designed and mapped • Power efficiency needs to be provided • Design exploration needed to decide #ALUs to meet real-time constraints • My thesis lays the initial foundations
Packing may not be useful a 3 4 5 6 7 8 1 2 Multiplication p 3 5 7 1 q 4 6 8 2 Algorithm: Re-ordering data short a; p 3 x x 1 int y; m 7 x x 5 { for(i= 1; i < 8 ; ++i) n x 2 4 x y[i] = a[i]*a[i]; q x 6 8 x Add } p 3 2 4 1 q 7 6 8 5 Re-ordering data p 2 3 4 1 q 6 7 7 8 5 Packing uses odd-even grouping
Data re-ordering in memory • Matrix transpose • Common in wireless communication systems • Column access to data expensive • Re-ordering data inside the ALUs • Faster • Lower power
Trade-offs during memory re-ordering ALUs Memory ALUs Memory ALUs t t t 1 1 1 Transpose Transpose t t t t mem 3 alu mem t 2 t t 2 2 t = t + t 2 stalls t = t + t t = t 0 < t < t 2 alu 2 stalls mem (c) (b) (a)