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Technology in the Classroom. Can it help engage our students?. Who are we?. Jenn Smith – Special Education Teacher at Oswego High School: 9 years teaching experience Lindsay Therrien – Art Teacher at Southside Academy Charter School: 5 years teaching experience
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Technology in the Classroom Can it help engage our students?
Who are we? Jenn Smith – Special Education Teacher at Oswego High School: 9 years teaching experience Lindsay Therrien – Art Teacher at Southside Academy Charter School: 5 years teaching experience Christine Astafan – Instrumental Music Teacher at West Genesee Central School District: 4 years teaching experience
Overview • Introduction to the world of technology in the classroom • Elmo • Movie Maker Programs • Smartboard/Promethean Board • Survey says? • Conclusion
Elmo What is it? • Document camera/projection system • Evolved from the overhead projector • Displays documents and objects that are not translucent • Also able to display movies
Elmo What teachers can do with this technology • Display 2-dimensional and 3-dimensional work • Whole class instruction • Small reader books (primary grades) • Introducing new topics • Review of concepts (patterns, colors, vocabulary) • Demonstrations in special areas (art, science)
Elmo • http://www.youtube.com/watch?v=ImjbO8YinyM
Movie Making Programs History : • Windows Movie Maker came out in 2000 and suffered poor reviews compared to iMovie by Apple that had been released in 1999 (http://windows-movie-maker.software.informer.com/wiki) • Windows Movie Maker and iMovie are software downloaded to the computer • There are also web based movie making programs • Animoto.com • Kizoa.com
Movie Making Programs What teachers can do with these programs: • Pre-teach • Summaries • Review • Teach classroom routines • Class Projects • Book Trailers • Demonstrations/Presentations
Movie Making Program http://animoto.com/education/case_studies http://animoto.com/education
Smartboard/Promethean Board • Interactive white boards have been around for almost 20 years. • They are used in education, businesses, and governmental areas. • The two main companies that manufacture interactive white boards are SmartBoard and the Promethean board.
Smartboard • The SmartBoard originated from Canada. • It was founded in 1987 by David Martin and Nancy Knowlton. • Made its first appearance in 1991. • In 1992, Smart linked with the Intel Corporation and the SmartBoard took off. • Today it is reported that 1.7 million to date installed for schools, business, and government. • Fun Fact: You may also have seen them on the popular TV series CSI. (http://smarttech.com/Home%20Page/About%20SMART/About%20SMART/Newsroom/Quick%20facts%20and%20stats) (http://smarttech.com/us/About+SMART/About+SMART/Innovation/Beginnings+of+an+industry)
Promethean Board • In 2003, Promethean was the first to release program for primary level called ActivPrimary. • “Promethean Planet” • ActivInspire is the main software space where all documents are stored and basic layouts of charts can be found and shared. http://www.prometheanworld.com/server.php?show=nav.21199 (time line)
Promethean Board Research • Dr. Robert J. Marzano, PhD, cofounder and CEO or Marzano Research Laboratory in Englewood, Colorado, conducted a study regarding the use of technology and student growth. • The study showed that teachers who were more confident with using the boards used it more, helping instruction within their classroom. (http://www.prometheanworld.com/server.php?show=nav.19203)
Smartboard/Promethean Board • Games • Overhead • Videos/DVDs • Notes • “Bell Ringers” • Internet sites • Interactive flipcharts for group lesson • Maps • Projection • As a Whiteboard
Smartboard/Promethean Board http://www.youtube.com/watch?v=mIUci7bj6Og
Survey Says?... How often do you use technology in the classroom? Please check one ( ) Always ( ) Frequently ( ) Occasionally ( ) Never Please check any of the following forms of technology that you have used in your classroom. __ Television __ Movie Maker __ LCD Projector __ Computers __ Elmo __ Smart board __ Overhead Projector __ Other.
Conclusion • Correlation of comfort level of teacher and use of technology • Always evolving • Be creative • Training available • Be “in” with the students/colleagues