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Helsinki Telephone Corporation http://www.helsinkiarena2000.fi. Agenda. What is Helsinki Arena 2000? Consortium Arena is a Network Structure of the Arena net Arena, TV and the Internet. Content Virtual Helsinki Pilot Projects Arena Lasipalatsi. What is Helsinki Arena 2000?.
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Helsinki Telephone Corporation http://www.helsinkiarena2000.fi
Agenda • What is Helsinki Arena 2000? • Consortium • Arena is a Network • Structure of the Arena net • Arena, TV and the Internet • Content • Virtual Helsinki • Pilot Projects • Arena Lasipalatsi
What is Helsinki Arena 2000? • Local Internet -> Intranet of the citizens of Helsinki (700 000 households) • Use of the present telephone network • Fast connection to every household (2Mbps/sec) • City authorities services from the net • Companies can serve customers through the net • Culture from the net
Consortium • Finnet-Group • Helsinki Telephone Corporation • Hardware suppliers • IBM, ICL • Software suppliers • IBM, ICL, NOVO Group, TT Tieto • Network technology • Nokia, IBM, ICL • Content providers • City of Helsinki, Merita bank, Helsingin Sanomat, Universities
Arena is a Network • Arena is a broad band data network, the intranet of people living in the Helsinki Metropolitan area • Arena is a platform that enables for example • VHS quality video transformation from and to homes • mass broadcasting
The Structure of the Arena net • Use of the current copper cables • Connections • ISDN, xDSL • Platform technique • IP/ATM
PC Router HDSL 2 Mbit/s Access node Network Architecture Access Network IP/ATM node IP/ATM Network IP/ATM node ADSL 6Mbit/s/640kbit/s PC Services, e.g. ISP ISDN Central Office Access node PSTN/ISDN Telephone PC ISDN 128 kbit/s Gateways - IP-PSTN Telephone - IP-ISDN Dial-Up - Internet Supplementary Services
Arena, TV and the Internet • Same technology (TCP/IP) • Arena net has an access to the Internet, • Contract with an ISP i.e. Kolumbus • Internet cannot guarantee quality - Arena net can • Cable-TV • Cooperation with the content delivery • Digital-TV • Arena will be the return channel from homes
Applications • The same as in the Internet • In the Arena net also: • Multicast • Video phone with directory • Telecommuting (fast connection)
Content • Arena is a place for network content • Independent content providers • HPY also a technology provider: electronic commerce, video casting, chat channel • City authorities services; application forms, notices etc.
Why a Virtual City Model? • User interface of the future? • Place oriented people • Window to the real world • Professional applications • New way of finding services • Additional value, doesn’t replace existing services
Public use Meeting point Casino Electronic commerce Shopping channel Cultural and religious content (for example church services for the disabled) Professional use Driving simulator School over the net The police Fire Department Defensive forces Usage of the 3d model
Videophone • Simple, easy and cheap videophone for every household • Videophone directory
Virtual Museum • Senate square yr. 1805 • http://www.hel.fi/kaumuseo
Education • Studia Generalia public lectures together with the University of Helsinki
Network Concerts • Student concerts to the network • Live broadcast • Cooperation with the Sibelius Academy
CD Launch • Together with Warner Music • First in Finland • KaijaKoo
TV Broadcast in the Network • HTC company news
Arena Lasipalatsi • 3D model of the Lasipalatsi building located in the middle of Helsinki as an environment for the world • Use the network and come in ! Doesn’t depend on your physical location • Economical - equal - fun - sometimes only choice ? “Virtual world in the network”
Arena Lasipalatsi • Text communication between two or group of users • Voice communication between two or group of users • Communication by using gestures and body movements • Telephone calls “New way to communicate” Shown by studies : most of the Internet users want to and do use network for communication purposes
Arena Lasipalatsi “Entertaining forum to meet people” • Meet people - communicate - enjoy • Keys: Interactivity, participating, communities • Entertain yourself and each other by using the services of the environment: for example listen music on live radio broadcast or hear latest sport news, watch previews of movies or TV programs. • It is your choice !
Arena Lasipalatsi • Technically ‘Community System’ • Networked multi-user system that is capable of delivering content to a number of users across the various data networks. • System has capability of receiving actions from users, and mediating those actions to other users. “Leading edge technology”
Arena Lasipalatsi • Integrated conference system that allows Arena Lasipalatsi to be adapted to existing conference infrastructures, as well as being basis for total solution offerings for various applications, such as training and customer support, as well as casual chat within created virtual environment. “Leading edge technology”
Arena Lasipalatsi • Possibility to make phone calls from a virtual world or web pages to real telephones via the telephone network. • Integrated streaming technologies that allow real time data types to be presented in the virtual world. • User interface that utilizes latest 3D technologies and standards “Leading edge technology”
Arena Lasipalatsi • Nothing special: Pentium 166 MHz, 32 MB, Full Duplex Sound Card, Microphone and loudspeakers, 128 Kbps ISDN-connection, Netscape or Internet Explorer 4.x, 3D accelerator recommended “End user requirements ?”
Arena Lasipalatsi • is there first as always • How to offer new products and services utilizing existing network and forthcoming broader ones ? • Integration of the latest knowledge and technologies is a good choice • As long as people spend time using net we can charge • Communication is no. 1 “Facts behind”
Role of HPY: “Media in the network” Helsinki - Cultural Capital 2000 • Transmission techniques • Internet • Arena • Digital TV
Helsinki - Cultural Capital 2000 • Network broadcast • Images, audio, video • City cameras • 3D virtual model • Panoramas • Network broadcast as a whole Means of media in the net
Helsinki - Cultural Capital 2000 Two level approach 1. Info centre -> Internet 2. Galleria -> broadband (Arena)
Helsinki - Cultural Capital 2000 • Email • On-line text chatting • Web phone • Picture telephone • Community services Interactivity
Interested? Ask more! http://www.helsinkiarena2000.fi