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Ocean Modeling

Ocean Modeling. Gokul Varadhan Naga Govindaraju. Proposal for the project. Model ocean waves Adopt Fournier-Reeves model [Fournier & Reeves] Particle systems Realistic looking waves Realistic motion of the waves Range of waves and other effects such as wind, shallow bottom etc

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Ocean Modeling

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  1. Ocean Modeling Gokul Varadhan Naga Govindaraju

  2. Proposal for the project • Model ocean waves • Adopt Fournier-Reeves model [Fournier & Reeves] • Particle systems • Realistic looking waves • Realistic motion of the waves • Range of waves and other effects such as wind, shallow bottom etc • Model interaction of moving rigid objects with the ocean • Say a ship moving in the sea • How do ocean and object affect each other’s motion ? • Model buoyancy

  3. Ocean-object interaction • Partitioned Dynamics [Baraff & Witkin] • Combining particle systems with rigid bodies • Gamasutra article [Jensen & Golias] • http://www.gamasutra.com/gdce/jensen/jensen_01.htm

  4. References • [Fournier & Reeves ] Fournier, A., Reeves, W.T., A Simple Model of Ocean Waves, ACM Computer Graphics (SIGGRAPH '86 Proceedings) , pp.75--84, 1986. • [Baraff & Witkin ] D. Baraff and A. Witkin, Partitioned Dynamics, Technical Report CMU-RI-TR-97-33, Robotics Institute, Carnegie Mellon University, 1997. • [Jensen & Golias] Lasse Staff Jensen and Robert Golias. "Deep-Water Animation and Rendering". http://www.gamasutra.com/gdce/jensen/jensen_01.htm

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