1 / 4

Journalism Next: Chapter 5: Mobile

Journalism Next: Chapter 5: Mobile. Cindy Royal, Ph.D Assistant Professor Texas State University School of Journalism and Mass Communication croyal@txstate.edu www.cindyroyal.com www.onthatnote.com tech.cindyroyal.net twitter.com/cindyroyal facebook.com/cindyroyal. Mobile Journalism.

schurman
Download Presentation

Journalism Next: Chapter 5: Mobile

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Journalism Next: Chapter 5: Mobile Cindy Royal, Ph.D Assistant Professor Texas State University School of Journalism and Mass Communication croyal@txstate.edu www.cindyroyal.com www.onthatnote.com tech.cindyroyal.net twitter.com/cindyroyal facebook.com/cindyroyal

  2. Mobile Journalism • The cellphone is the world’s most ubiquitous computer - Markoff • 2012 – half of Americans own smartphones • Most offer text, Web browser, color screens, camera • Electronic Swiss-army knife, all-in-one media tool – view, capture, publish, broadcast • Backpack journalism or “mojo” less referenced these days. It’s just “journalism.”

  3. Mobile Journalism • Keep it simple • First-hand observations produce better story • People expect up-to-the-minute reporting • Gear-up, but don't overload yourself • Use microblogging (Twitter), live blogging (Cover It Live), mobile/live video (Ustream) • Mobile crowdsourcing

  4. Mobile Future • GPS – global positioning system • Place-based news and information • Shared experiences • Mobile, unobtrusive, non-threatening • Consider users in developing mobile experiences • Resources are relatively inexpensive or free

More Related