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Floor Hockey. Floor Hockey. Vocabulary History Gameplay Rules Strategy Techniques Hockey Positions and Ice Rink. Vocabulary. blade : the lowest part of your stick shaped like an “L”
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Floor Hockey • Vocabulary • History • Gameplay • Rules • Strategy • Techniques • Hockey Positions and Ice Rink
Vocabulary • blade: the lowest part of your stick shaped like an “L” • bully: aka “face off” - two opposing players face each other with their sticks on the floor. The puck is dropped between them and each player tries to move the puck towards their opponents goal. • puck: object moved throughout the playing area often a flat round object or a ball. • intermission: resting time between periods. • period: a span of time the game is played.
History • Tom Harter, director of Civic Recreation in Battle Creek, Michigan, introduced the new game of floor hockey modified from the original game of ice hockey. • In 1963, sport equipment companies began making plastic sticks and pucks that could be used indoors and outdoors on smooth surfaces. Balls can be used in replacement for pucks. Use of a ball makes stick handling easier and increases the pace of the game.
Gameplay • The object of the game is to hit the puck into the opponents goal. Each goal scored by hitting the puck through the front of the goal, is worth one point. • A regulation NHL hockey game has 3 periods, each lasting 20 minutes, with 15 minute intermissions between each period. It is a fast paced game, and the only game allowing player substitutions during play. • A typical team has six players: 1 goalie, 1 center, 2 forwards, and 2 defenders • Games begin with a center “bully” or face off and each time a goal is scored. When a puck goes out of bounds, the last team to touch it loses possession. When play is restarted all players must be 3 yards away. (this rule only applies outside when there are no surrounding walls) • Any player can stop the puck with their hand but cannot hold, pass, or throw it. The goalie is permitted to catch and drop the puck to the side but not toward the opponents goal. • Do not kick the puck to gain advantage. You can not kick the puck in the goal.
Rules • Do not throw your sticks • Absolutely no checking or body contact • The stick must always be carried below the waist (ESPECIALLY THE BLADES) • No high sticking • Play the puck or ball, not the opponent • Play is continuous (Players should be constantly moving)
Strategy • Never pass in front of your own goal on defense. • Be responsible for covering your area or person. (Make sure everyone is being guarded.) • Move the puck using stick handling to evade defenders rather that just clearing the puck away. • If no one is defending you, stick handle and possess the puck or ball towards the opponent’s goal until you become guarded. • Keep moving to create passing lanes and open shots. • Always look to pass before shooting. Dribble to create space.
Techniques • Dribbling: Dribbling can be done straight down the court or in a zig-zagmotion from left to right. • Dribbling straight down the field requires you to use short controlled taps on the front or flat side of the stick with your hockey stick staying directly in front of you at all times. • The zig-zagtype motion is more effective and requires you to alternate using both sides of your hockey stick blade.
Techniques • Passing/Shooting: • Push pass: this pass is used for shorter, more accurate passes. The pass is executed quickly off the dribble with no backswing and is pushed or swept along the ground. • Scoop pass: is lofted into the air using a shoveling motion. The top of the stick must be tilted backward so the blade is behind and under the ball to give it loft as the force is applied. • Slap shot: uses a short backswing to drive the ball at great force and speed for a longer distance shot/pass. Contact isn’t made with the ball until it is hit and deflected off the blade of the stick at the last moment.
Techniques • Fielding: refers to stopping and controlling a moving ball and must be practiced with balls coming from the right, left, and center. Fielding requires the ability to absorb the balls momentum by “giving” with the stick, depending on the speed of the ball.