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AguaRED Project

AguaRED Project. Supervising Faculty: Monroe Weber-Shirk Team: Christopher Boone, Peter Burns, Biswaroop (Biz) Chatterjee, Keith Lau, Clario Menezes, Ramiro Rodriguez, Eli Rosofsky, Dan Stowell, Tammy Wu. The Problem. United Nations Millennium Goal #7:

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AguaRED Project

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  1. AguaRED Project Supervising Faculty: Monroe Weber-Shirk Team: Christopher Boone, Peter Burns, Biswaroop (Biz) Chatterjee, Keith Lau, Clario Menezes, Ramiro Rodriguez, Eli Rosofsky, Dan Stowell, Tammy Wu

  2. The Problem • United Nations Millennium Goal #7: • reduce by half the proportion of people without access to safe drinking water by 2015.

  3. Address a component of the problem • Write a software package that streamlines design of water supply distribution systems: • takes GPS survey data as input • designs a water supply system from the water source to household taps • allows the engineer to modify the design • tested by Agua Para el Pueblo in Honduras and then released for free use by organizations working on the Millennium Goals.

  4. Existing Software: EPANet • Can perform extended period simulations of hydraulic behavior • GUI written in Delphi • Hydraulics engine written in C • Simulation output is graphical

  5. nodes pipes EPANet (contd.) • Screen shot:

  6. EPANet too limited • GUI issues: • difficult to input large node set from file • does not allow easy modification of properties for a specific set of nodes • only 2-D view • Engine issues: • assumes constant water demand throughout day • need to be able to turn taps on and off at will

  7. AguaRED • Re-writing GUI and interface to EPANet hydraulics engine • Using C# • object-oriented • ease of Windows GUI development • Visual Studio .NET makes group development easier by splitting main solution into projects • still allows us to call existing C code • Will allow user to generate output reports of simulation results

  8. Data Flow (1 of 3) • Engineer walks along paths from water source to each house entering (x,y,z) values at various locations where nodes (pipe junctions, tanks, etc.) will be

  9. Data Flow (2 of 3) • input node data into program and program automatically creates network from GPS points • engineer can manually modify network if necessary

  10. Data Flow (3 of 3) • program calculates cheapest way to connect nodes with pipes based on pipe material and length • simulates network using EPANET engine to check that the design works • simulation will turn taps on and off at intermediate time steps based on sample daily water usage distributions

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