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Technology in the Classroom

Technology in the Classroom. Bill Griswold ( wgg@cs.ucsd.edu ) Associate Professor. Outline. Introduction to ActiveClass Trajectory of technology in education at universities The near future at UCSD - ActiveClass - encouraging participation - Roamer and FindMe - education as culture

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Technology in the Classroom

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  1. Technology in the Classroom Bill Griswold (wgg@cs.ucsd.edu)Associate Professor Cal-(IT)2 Teacher Technology ShowcaseJune 7, 2001

  2. Outline • Introduction to ActiveClass • Trajectory of technology in education at universities • The near future at UCSD - ActiveClass - encouraging participation - Roamer and FindMe - education as culture • Principles of technology for education Please ask questions!

  3. Part I: AC Intro Introduction to ActiveClass Tool for enhancing classroom participation Quick intro right now Please use it during talk, tell us what you think Start URL is:http://satie

  4. Click Audience login link Introduction to ActiveClass Tool for enhancing classroom participation Quick intro right now Please use it during talk, tell us what you think Start URL is:http://satie

  5. Click Submit Introduction to ActiveClass Tool for enhancing classroom participation Quick intro right now Please use it during talk, tell us what you think Start URL is:http://satie

  6. Click Answer Poll(s) Introduction to ActiveClass Tool for enhancing classroom participation Quick intro right now Please use it during talk, tell us what you think Start URL is:http://satie

  7. Select first poll Introduction to ActiveClass Tool for enhancing classroom participation Quick intro right now Please use it during talk, tell us what you think Start URL is:http://satie

  8. Click Yes or No, then click Vote Introduction to ActiveClass Tool for enhancing classroom participation Quick intro right now Please use it during talk, tell us what you think Start URL is:http://satie

  9. Click Ask Question Poll results summarized Answer more questions Introduction to ActiveClass Tool for enhancing classroom participation Quick intro right now Please use it during talk, tell us what you think Start URL is:http://satie

  10. Click Ask a new Question Introduction to ActiveClass Tool for enhancing classroom participation Quick intro right now Please use it during talk, tell us what you think Start URL is:http://satie

  11. 1. Click in box 2. Type question 3. Click Submit Introduction to ActiveClass Tool for enhancing classroom participation Quick intro right now Please use it during talk, tell us what you think Start URL is:http://satie

  12. Click Rate Talk Introduction to ActiveClass Tool for enhancing classroom participation Quick intro right now Please use it during talk, tell us what you think Start URL is:http://satie

  13. Select a rating(10 is good ;) Introduction to ActiveClass Tool for enhancing classroom participation Quick intro right now Please use it during talk, tell us what you think Start URL is:http://satie

  14. Click View Results Introduction to ActiveClass Tool for enhancing classroom participation Quick intro right now Please use it during talk, tell us what you think Start URL is:http://satie

  15. Select result to view Updated automatically Introduction to ActiveClass Tool for enhancing classroom participation Quick intro right now Please use it during talk, tell us what you think Start URL is:http://satie

  16. Part II: Tech in Education LCD projection overheads spreadsheets ??? web e-mail discuss 1980 1985 1990 1995 2000 2005 Trajectory of Educational Tech. • Computer technology is reaching the university classroom just now • But technology used widely in education • Past experience holds valuable lessons • Failures to avoid • Successes to emulate

  17. Circa 1980: Administration • Spreadsheets • Keep grading and attendance records • Student and class statistics - average, high, low • Assign grades: 90+ --> A, 80+ --> B, … • Teacher-only technology • Needs computer at school and home • Otherwise, “stuck at school” doing grading • Still not integrated with school’s system

  18. Circa 1985: Communication • E-mail • Ask and answer questions (point-to-point) • Communicate grades • Broadcast clarifications • Teacher and student technology • Home and work access nearly essential • Increasingly a commuter school • Fewer students in office hours • More impersonal, lower bandwidth, miss opportunities

  19. Circa 1990: Presentation • Overhead projectors & comp.-gen’d slides • Lecture presented as sequence of slides • Support for complex graphics, color later • Crude animation via overlays • Teacher-only, but costly • Projector, graphics printer, school/home comps. • Time consuming • Somewhat crufty • Darkened room limits participation • Small, static format influences presentation

  20. Circa 1992: Communication II • Class web pages • Post class materials • Policies • Assignments, due dates, clarifications, results • Lecture notes • Related links, “about me” • Raises the “technology bar” • Speed, resolution, software • Students stop coming to class • Profs give pop quizzes, withhold lecture notes

  21. Circa 1998: Communication III • On-line discussion forums • Threads of conversation via posted messages • Students ask questions…andanswer them • Develops peer leadership • Shows that people like them – not just teachers – can master the material • Now must baby-sit three technologies • Dozens of threads, thousands of messages • More complicated system configuration

  22. Circa 2000: Presentation II • LCD projectors and computer presentations • Lectures presented as sequence of slides • Sophisticated animation • “Live” demonstrations • Teacher-only, but costly • LCD projector, one more computer, no printer • Animation hard to use well, demos are hard • Somewhat crufty • Darkened room limits participation • Small, low-res format influences presentation

  23. LCD projection overheads spreadsheets ??? web e-mail discuss 1980 1985 1990 1995 2000 2005 EduTech Summary • Adoption has been conservative • Expense and learning curve • Concern about impact on education • Apps are really rather mundane (except discus) • Democratization of knowledge…erosion of community • Slow adoption has mitigated problems • Vast learning about potential of technology

  24. Part III: Emerging problems and opportunities The UCSD Context - the Future • Campus will grow 20,000 to 30,000 in 10 yrs • Hiring and building will not keep pace • Class size will grow • Complicate participation, lose intimacy • Will increasingly be a commuter school • Majority of students have cell phones, etc. • Bottom line: disintegration of community • Loss of “culture of learning” • Can technology help, rather than hurt? • Make a large campus feel like a small one

  25. The Next Tech Wave: Mobility • Ubiquitous wireless PDA’s and tablets • $400 for 32MB color PDA w/full browser • $100 for 802.11b “wireless ethernet” client card • $200-1000 for classroom’s wireless network • Educational opportunities • Encourage students to participate in classroom • Learning can follow students everywhere • “Presentation meets communication” • Continue democratization started by disc. forums • Expense and unforeseen problems

  26. Part IIIa: ActiveClass ActiveClass - Challenge and Idea • Large class sizes, gender and culture issues, can reduce verbal participation • Questions are not asked, students more lost • Conversation reduced to a lecture • Students become passive, less critical thinking • ActiveClass: A complementary channel • Silent, anonymous broadcast of “aggregated conversation” • No person-to-person communication

  27. ActiveClass - Features • Students • Post a question • Others can vote on it, bringing to top of list • Rate lecture • Quality and speed, alerts professor to problems • Professor • Post lecture information (e.g., lecture slides) • Post polls • Students answer, all can see aggregate results • All can gauge interests, background, understanding • Moderation of conversation (delete questions)

  28. ActiveClass - Design • Designed GUI to reduce interaction w/PDA • Minimalist content - “pointers” back to lecture • Each feature fits on screen, even PDA • Mostly selecting, not typing • Aggregated, summarizing graphical displays • Basic web browser and server technology • Works on virtually all devices • Familiar, easy to administer • Minimalist content eases server & PDA loads

  29. ActiveClass - Results • Used in just a few talks and meetings so far • Plan to use in undergrad classes this Fall • Early indications • Question, polling, rating features heavily used • Interesting questions are asked • Display results so speaker can point at them • Helps to have a separate moderator • Not too useful in small talks • Will it improperly delay asking of questions?

  30. Part IIIb: Roamer/FindMe University - Culture of Learning • Campus serves as an incubator or cocoon • Supportive, insulating - a village or community • Imbue students w/ lifetime desire to learn • Personal technology corrupts this • Distracts, reduces penalty for leaving • Roamer & FindMe are two applications to counter trend by creating an “Active Campus” • Increase awareness of activities around them • Not draw into device, away from place & moment

  31. FindMe - Colleague Finder • Uses location data from PDA to detect nearby colleagues and facilitate a meeting • Enables the chance meetings on large campus that happen so easily on small one • Quick lunch after class, afternoon coffee, or late night encounter in department • Secure - only people on your buddy list can “see” you

  32. Roamer • Uses location data from PDA, personal interests, and web to notify you of interesting activities nearby • Research, library holdings, performances • Makes walls “transparent” • See into departments, labs, and libraries • Minimizes intrusiveness • Filtering by personal interests • Personal control: push, beep, flash, blink

  33. Roamer/FindMe - Entering Bldg

  34. Roamer/FindMe - In Building

  35. PDA Web Browser Location detection Roamer/FindMe Technology • Three major components • PDA location detection • Server mapping locations to people and activities • Web browser on client Server Web page “locations”colleague listspersonal interests

  36. Location by Triangulation • Wireless coverage is provided by placing several “Access Points” (AP’s) throughout campus • PDA detects relative signal strengths to estimate location A B D

  37. Roamer/FindMe Challenges • Fulfill edu. mission with minor side-effects • Democratization and strengthening of community • Could be used for immersive “virtual” education • High “hit rate” of delivered information • Location sensing is accurate enough(triangulation based on signal strengths) • Good filtering • Unintrusive delivery of information • Deploying to CSE undergrads this Fall!

  38. Part IV: Principles Principles for Tech. in Education 1. Technology is democratizing, if affordable • Lets people answer questions for themselves • On their own terms, fit for their needs • Jobs, family, commuting • 802.11 PDA’s are cheap, grassroots nets arising 2. Technology erodes community • Online world is generally a poor substitute for physical world • Loss of intimacy and chance interactions • Handicapped are a unique case

  39. Principles for Tech. in Edu. II 3. Technology is amoral • People will use it for what they want to, unless carefully (maybe even fascistically) designed • Technology often becomes an end in itself • We learn from mistakes and novelty wears off 4. Take long-term costs, benefits into account • Take risks in short term for payoff in long term • What is a lose in beginning may win later • Better understanding, lower costs

  40. Thanks… • Minh Truong • Roamer/FindMe team: Minh, Bob Boyer, Jessica Chang, Tomas Molina • David Hutches • ActiveWeb project (NSF) • Cal-IT, SOE, Sixth College • Classroom of the Future Foundation

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