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Learning Innovation Technology (LIT) Lab. Research Areas. Steganography and Watermark Web Content Accessibility Active Content and SCORM Interactive Video and Mobile Learning Synchronous and Collaborative Learning Serious Games .
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Research Areas • Steganography and Watermark • Web Content Accessibility • Active Content and SCORM • Interactive Video and Mobile Learning • Synchronous and Collaborative Learning • Serious Games
The cover media will be the 360-degree panorama video images which are synchronize with a GIS coordinates. Steganography
Steganography • Information hiding will be based on steganography technique; which is the Multiple-key for Multiple Messages Embedding (MKME).
Adaptive Educational Hypermedia SystemArchitecture components
Adaptive Learning for e-Learning Coursewarewith IMS Standard
Test Accessibiliy Project • Based on QTI Standard
Test Accessibiliy Project • Based on QTI Standard
Test Accessibiliy Project • Based on QTI Standard
Test Accessibiliy Project • Based on QTI Standard
Test Accessibiliy Project • Based on QTI Standard