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Debbie Foster. COO Apps for Good . Using Apps to transform students from tech consumers to digital creators. Debbie Forster COO Follow us @ AppsforGoodCDI @ debbieforster # appsforgood www.appsforgood.org. Beat the Book. App solution. Problem.
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Debbie Foster COO Apps for Good
Using Apps to transform students from tech consumers to digital creators • Debbie Forster • COO • Follow us • @AppsforGoodCDI • @debbieforster • #appsforgood • www.appsforgood.org
Beat the Book App solution Problem Frustrated with studying books at school and embarrassed about failing English tests Helps encourage students to read by rewarding them with a game for reading and understanding the books set by their teacher
Promise Keeper App solution Problem Adults kept promising rewards and conveniently forgetting them! Lets young people, their parents and teachers agree and track a task, a timeline and a reward -- creating a mini-contract
RMBme App solution Problem Forgetting items for important meetings — and forgetting about important meetings Uses sounds, pictures and other customisable features to alert and remind users about anything
Inspiring students- -our approach Student-drivenlearning Problem-solving Technology
So how do we do it? A ‘STEAMED’ course Idea generation A pipeline of potential app ideas Screening and scoping Practical research into market and tech feasibility Product development Build and test a prototype. Choose a business model Pitch and Competition Pull together all key artifacts into a pitch for a chance to win expert investment. Crash course in app development A basic understanding of the app development process
A fast growing movement • Sept • 2011 • 1,250 students • 37 • schools • 100 educators • 300 • app ideas • 100 • experts • Sept • 2010 • 47 students • 2 • schools • 3 educators • 15 • app ideas • 5 • experts • Sept • 2014 • 50,000 students • 1,000 education partners • 2,000 educators • 12,500 • app ideas • 1,000 • experts • 26,300 • alumni • Sept • 2013 • 30,000 • students • 400 • schools • 800 • educators • 5,000 • app ideas • 400 • experts • 6,300 • alumni • Sept • 2012 • 5,000 students • 97 schools • 250 educators • 1,500 app ideas • 200 experts 10,000% growth so far and rising
Challenges & risks ahead The danger of the next “magic bullet” Measuring what is valuable vs What’s easy to measure Opportunities & challenges in the new curriulum Keeping teachers skilled & confident
Computing- the challenge is to create not just another kind of user/consumer
What makes us special—not the tech 200+ expert volunteers Educators in schools Students and alumni Corporate partners and funders
What makes our teachers special Fountain of knowledge Rock climbing coach Educator Team of students Expert(s) Educator Individual students
What are we learning? The challenge of staying STEAMED The key is still people not tools & toys Blessing & curse of BYOD, handhelds &free tools Hard is good...but hard is hard Coding & computing need context What students really value Where the real “wow” factor is
Our vision Create a global movement that will enable every young person around the world to use technology and business skills to build a better future for their generation
Thank you Find out more appsforgood.org Stay in touch @appsforgoodcdi