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8. Displays. WAYS OF CLASSIFYING DISPLAYS. THIRTEEN PRINCIPLES OF DISPLAY DESIGN. Perceptual Principles Make displays legible (or audible) Avoid absolute judgment limits Top-down processing Redundancy gain Discriminability: Similarity causes confusion: Use discriminable elements.
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Perceptual Principles • Make displays legible (or audible) • Avoid absolute judgment limits • Top-down processing • Redundancy gain • Discriminability: Similaritycauses confusion: Use discriminable elements.
Mental Model Principles • Principle of pictorial realism • Principle of the moving part
Principles Based on Attention • Minimizing information access cost • Proximity compatibility principle • Principle of multiple resources
Memory Principles • Replace memory with visual information: knowledge in the world. • Principle of predictive aiding • Principle of consistency
Visibility/legibility • Discriminability • Meaningfulness • Location
Legibility • Analog vs. digital • Analog form and direction • Prediction and sluggishness
Display Layout • Frequency of use • Importance of use • Display relatedness or sequence of use • Consistency • Organizational grouping
Route Lists and Command Displays • Maps • Legibility • Clutter and Overlay • Position Representation • Three-Dimensional Maps • Planning Maps and Data Visualization
Map Orientation • Scale
Proximity • Format