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Inspiration Problem Statements Brainstorms Pitching Lecture on 9/13/2011 Game Mod Workshop Brian Schrank . Inspiration (go to today’s schedule in the class website). Inspiration Leads to a Problem Statement. Inspiration Leads to a Problem Statement. How can a game….
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InspirationProblem StatementsBrainstormsPitchingLecture on 9/13/2011Game Mod WorkshopBrian Schrank
Inspiration Leads to aProblem Statement. How can a game… • blend two game mechanics, • propulsion + shooting? • propulsion + bombing?
Inspiration Leads to aProblem Statement. How can a game… blend spinning tops + lightning in a cool way?
Inspiration Leads to aProblem Statement. How can a game… capture a Christian audience but feel really edgy?
Inspiration Leads to aProblem Statement. How can a game… feel like a Surrealist painting?
Brainstorm Once you have a problem statement then you
Before Brainstorms • Feed your unconscious mind beforehand • Do something the night before you love to do • Or, do something before you never do, like play some art games to really stretch your mind
Before Brainstorms • Feed your unconscious mind beforehand • Do something the night before you love to do • Or, do something before you never do, like play some art games to really stretch your mind • Bring snacks and drinks—absolutely necessary
Before Brainstorms • Feed your unconscious mind beforehand • Do something the night before you love to do • Or, do something before you never do, like play some art games to really stretch your mind • Bring snacks and drinks—absolutely necessary • Put toys, silly crap, “hand candy” on the table
Before Brainstorms • Feed your unconscious mind beforehand • Do something the night before you love to do • Or, do something before you never do, like play some art games to really stretch your mind • Bring snacks and drinks—absolutely necessary • Put toys, silly crap, “hand candy” on the table • Have a large wall area to write all over
Before Brainstorms • Turn your critical mind off. • Don’t criticize yourself or your ideas.
During Brainstorms • Don’t criticize other people or their ideas • say, “yes, and…” to other people • no matter how stupid you think something is
During Brainstorms • Don’t criticize other people or their ideas • say, “yes, and…” to other people • no matter how stupid you think something is • Limit the brainstorm to 40 minutes • if it needs to go on, either • meet the next day (best) • or at least take a 20 minute break (play a game)
During Brainstorms • Don’t criticize other people or their ideas • say, “yes, and…” to other people • no matter how stupid you think something is • Limit the brainstorm to 40 minutes • if it needs to go on, either • meet the next day (best) • or at least take a 20 minute break (play a game) • Eliminate distractions from non teammates • Meet in a roomy, quiet, secluded place
After Brainstorms • Don’t name ideas by who thought of them • It’s not “Ed’s Idea” but the “Flying Dinobot idea” • Transcribe everything into a digital document • and send it to everyone on your team
After Brainstorms • Don’t name ideas by who thought of them • It’s not “Ed’s Idea” but the “Flying Dinobot idea” • Transcribe everything into a digital document • and send it to everyone on your team • Number your lists • it gives each idea the dignity it deserves • The room remembers • return to it alone or together to brainstorm more
First Impressions Count!Summarize your game in first 20 secs.
Lead with your Hook.Why is your game unique? Platformer + Parkour
Be as Visual as Possible! Use other people’s art if you have to!
DESIRE Criticism Be Humble and LISTEN in Critiques.