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Ploughing in the COIN Field:

Ploughing in the COIN Field:. Recent Developments in Commercial Insurgency Wargames MORS 81.1 Virtual Symposium 15 June 2013. Civilian Game Designers and Modern Era Operational/Strategic-level IW/COIN Games. Mike Anderson: Marine Expeditionary Unit Simulator

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Ploughing in the COIN Field:

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  1. Ploughing in the COIN Field: Recent Developments in Commercial Insurgency Wargames MORS 81.1 Virtual Symposium 15 June 2013

  2. Civilian Game Designers and Modern Era Operational/Strategic-level IW/COIN Games • Mike Anderson: Marine Expeditionary Unit Simulator • Rich Davis: Chad - The Toyota Wars • James Dunnigan: Minuteman: the Second American Revolution • Karsten Engelmann: Colombia • Irad Hardy: South Africa • Lawrence Harris: National Liberation Front • Kim Kanger: Ici, C’est La France!, Tonkin • Nick Karp: Vietnam 1965-75 • Ben Madison: Liberia – Descent Into Hell • Joseph Miranda: BCT Kandahar, Battle for Baghdad, Decision: Iraq, Greenline: Chechnya, Holy War: Afghanistan, Indochina, In Country, Nicaragua, Sealords, Somali Pirates, Tet‘68, Winged Horse • Philip Orbanes: Viet Nam • John Poniske: Hearts and Minds: Vietnam 1965-75 • Javier Romero: Partizan • VolkoRuhnke: A Distant Plain, Andean Abyss, Cuba Libre, Labyrinth • Dick Rustin: Tito • Blake Smith: Insurgency • Brian Train: A Distant Plain, Algeria, BCT Kandahar, District Commander, EOKA, Greek Civil War, Green Beret,Kandahar, Next War in Lebanon, Operation Whirlwind, Red Guard, Shining Path, Somalia: Interventions, Tupamaro

  3. COIN games – the road not taken • Unpopular, morally ambiguous and unglamorous subject • Game variables difficult to quantify • Asymmetric situation with unfamiliar mechanics • Abstracted play of a nebulous conflict with no clear endpoint

  4. A Good COIN Game Design: • Shows the relative importance of factors • Has asymmetry of means, methods, objectives and information • Has transparent assumptions and mechanisms • Is not meant to be strongly definitive or predictive • Is mutable • Stimulates discussion!

  5. Green Beret KANDAHAR

  6. Historical Antecedents AGILE-COIN game - http://www.dtic.mil/dtic/tr/fulltext/u2/647051.pdf Tacspiel - http://www.dtic.mil/cgi-bin/GetTRDoc?Location=U2&doc=GetTRDoc.pdf&AD=AD0811508 Tactical Games Boots on the Ground - http://www.boardgamegeek.com/boardgame/68876/boots-on-the-ground  Lock n’ Load: A Day of Heroes - http://www.boardgamegeek.com/boardgame/25727/lock-n-load-a-day-of-heroes  Operation Anaconda - http://www.boardgamegeek.com/boardgame/107027/operation-anaconda  Phantom Fury - http://www.boardgamegeek.com/boardgame/91010/phantom-fury Operational Games Battle for Baghdad - http://www.boardgamegeek.com/boardgame/29848/battle-for-baghdad  BCT Kandahar - http://www.boardgamegeek.com/boardgame/126708/bct-kandahar  Green Beret – forthcoming http://modernwarmagazine.com/  Kandahar – forthcoming http://modernwarmagazine.com/ SeaLords - http://www.boardgamegeek.com/boardgame/25994/sealords-the-vietnam-war-in-the-mekong-delta Urbansim - http://ict.usc.edu/prototypes/urbansim/ Strategic Games Algeria - http://www.boardgamegeek.com/boardgame/11293/algeria-the-war-of-independence-1954-1962  Andean Abyss - http://www.boardgamegeek.com/boardgame/91080/andean-abyss  A Distant Plain - http://www.boardgamegeek.com/boardgame/127518/a-distant-plain  Cuba Libre - http://www.boardgamegeek.com/boardgame/111799/cuba-libre  Decision Iraq - http://www.boardgamegeek.com/boardgame/116739/decision-iraq  Greek Civil War – forthcoming http://shop.strategyandtacticspress.com/ProductDetails.asp?ProductCode=MW011  In Country - http://www.boardgamegeek.com/boardgame/130042/in-country-vietnam-1965-75  Labyrinth - http://www.boardgamegeek.com/boardgame/62227/labyrinth-the-war-on-terror-2001 (list available at http://brtrain.files.wordpress.com/2013/06/mors811-links-page.docx )

  7. Thank you! Questions? email: brian.train@gmail.com http://brtrain.wordpress.com/game-links-and-resources/‎

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