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Planning Inclusion of Clients through e-Training. PICT Linda Wright & Ian Wroot. PICT : Aim. Development of innovative ICT training for communities and professional planners to help them handle the requirements of e-governance and in particular to serve the participation process. PICT.
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Planning Inclusion of Clients through e-Training PICT Linda Wright & Ian Wroot
PICT : Aim Development of innovative ICT training for communities and professional planners to help them handle the requirements of e-governance and in particular to serve the participation process
PICT • project framework • curriculum • learning materials • future developments
Leonardo da Vinci Programme …”.seeks to consolidate a European co-operation area for education and training…” “……actively supports lifelong learning training policies conducted by Member States. It supports innovative transnational initiatives for promoting knowledge, aptitudes and skills necessary for integration into working life and the full exercise of citizenship”
PICT: organisation • 3 year project • 4 countries • 10 partners
Belgium Sint Lucas Architectuur Brabant Quartier Greece University of Thessaly Town Council of Igoumenitsa Hungary Technical University of Budapest Abalone England JMU University Knowsley MBC Ravencourt PICT Partners Co ordinatorPRISMA Information & disseminationECTP
PICT Project Planning Inclusion of Clients through e Training
IT & e-government Participation Planning
curriculum development technology planners citizens
curriculum issues • joint learning • accreditation • web-based nature of materials • heterogeneous groups • real impact
identification of learning needs • Planners questionnaires • RTPI NW Branch • ECTP • Knowsley MBC, Wirral MBC • Citizens questionnaires • Community Events • Focus groups • Planners: Wirral, KMBC • Citizens : Knowsley • Local Consultative Committees
identification of learning needs • technical skills • participation skills • knowledge of planning system • participation frameworks
CITIZENS PLANNERS JOINT TEACHING JOINT TEACHING JOINT TRAINING PLANNING CONTEXT DESIGN APPRAISAL SITE REVIEW ECDL IT FOR PARTICIPATION CAD INTERNET RESEARCH ECDL BASIC SKETCH PAD CAD INTERNET RESEARCH COMMUNITY PARTICIPATION THEORY AND PRACTICE COMMUNITY PARTICIPATION THEORY AND PRACTICE SKILLS FOR PARTICIPATION NEGOTIATION, CONFLICT RESOLUTION, COMMUNICATION SKILLS FOR PARTICIPATION NEGOTIATION, CONFLICT RESOLUTION, COMMUNICATION
progress to date • initial learning materials developed • trial delivery: Knowsley, Jan – May 2005
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page “I think there are two ways in which place is known and cherished, two ways which may be complementary but which are just as likely to be antipathetic. One is lived, illiterate and unconscious, the other learned, literate and conscious. In the literary sensibility, both are likely to co-exist in a conscious and unconscious tension:” Seamus Heaney The Sense of Place
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page • Planning Inclusion ofClients through e-Training • levelling the playing field • who are the experts?
learned, literate and conscious learned, literate and conscious
making a mark • sketch VR Contents Modelling Contents 1 Modelling Contents 2 Next Page
“Models are one of the most effective tools for getting people involved in planning and design. They are particularly useful for generating interest, presenting ideas and helping people think in three dimensions.” “Models can be made from a wide variety of materials. They can be highly elaborate, aiming to be as realistic as possible, or simple and illustrative. The choice will depend on the purpose of the model and the resources and time available. Models are often adaptable so that alternative proposals or options can easily be shown by moving parts around. The construction of models is highly educational and enjoyable and is often done in groups as part of the planning and design process.” VR Contents Modelling Contents 1 Modelling Contents 2 Next Page digital ‘planning for real’
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page Virtual Reality - Learning Packages A1 computer use introduction A2 software introduction & overview A3 mouse motor skills A4 camera tools & techniques A5 layers & shadows A6 slideshow & movie creation Each package should take 20 minutes to complete
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page • A1 computer use introduction • familiarisation with the hardware to be used (desktop / laptop) • overview of the operating system to be used (PC / Apple) • appropriate use of files and folders
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page • A2 software introduction & overview • overview of ‘SketchUp’ & ‘SketchUp Viewer’ • interface structure • mouse and keyboard techniques
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page • A3 mouse motor skills • mouse manipulation • use of buttons and drop down menus • use of game playing to improve motor skills Tutorial Movies using a mouse in SetchUp
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page • A4 camera tools & techniques • setting view locations • orthographic and perspective views • matching standard camera setting for visual impact analysis
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page • A5 layers & shadows • viewing design / development options with the use of layers • sun path and shadow studies with the use of layers
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page • A6 slideshow & movie creation • setting key views as pages • slide show choreography and editing • exportation of movie files Tutorial Movies using pages
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page sketch model as an exploration tool
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page Modelling - Learning Packages B1 image import & manipulation B2 two dimensional shape making B3 extrusion of simple blocks B4 roof geometries B5 fenestration geometries B6 textures & materials Each package should take 20 minutes to complete
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page Modelling - Learning Packages B7 ground plane manipulation B8 landscape features B9 adding notation B10 preformed block manipulation B11 setting key view pages B12 shadow study Each package should take 20 minutes to complete
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page draw rectangle on the lawn to form the footprint of the playhouse
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page extrude the rectangle to the desired roof ‘eaves’ height
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page draw a line between the midpoint of the two end walls to form the ‘ridge’ line
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page move the ‘ridge’ line up to the desired height
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page ‘offset’ the lines around the ‘gable’ end to form the outline of the window opening
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page ‘offset’ the middle line and ‘trim’ the intersecting lines to form two windows
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page ‘offset the window outlines to form window frames and use the ‘push/pull’ tool to recess the windows
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page insert preformed ‘component’ windows into the wall facing the main house using the ‘scale’ tool to reduce them to playhouse size
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page use the push/pull tool to give the roof a thickness
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page pull out the roof edges to form slight overhangs
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page add appropriate materials form the standard materials menu
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page look at the playhouse in the street seen using the existing set views
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page manipulate the set views to look at the playhouse from all angles
VR Contents Modelling Contents 1 Modelling Contents 2 Next Page
Citizens training : issues • attendance • commitments, learning units, preferences • clarity of expectation • real impact of programme real application • capacity building • skills development • self diagnosis, flexibility • linear approach less appropriate • audit-plan-deliver • relationship development
future directions • flexible delivery • web-based materials • distance learning • joint / single group delivery • cross sectoral application • accredited packages • certificated learning
to find out more or contribute… www.e-pict.co.uk ECTP web site Project Conference: Liverpool, Thursday 13th October